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authorThorbjørn Lindeijer <bjorn@lindeijer.nl>2024-02-08 22:35:09 +0100
committerThorbjørn Lindeijer <bjorn@lindeijer.nl>2024-02-09 17:14:25 +0100
commit1b041ecccfbe44a4f50ffc086e3996e2b6eea4f7 (patch)
tree74cff7036d1ecfb4df5a79a7ca68bedce5bea47e /src/gui/npcdialog.cpp
parent0ca05c54dd814f294617eda286ef175f01baa542 (diff)
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C++11: Use default member initializers
This patch is not exhaustive.
Diffstat (limited to 'src/gui/npcdialog.cpp')
-rw-r--r--src/gui/npcdialog.cpp5
1 files changed, 1 insertions, 4 deletions
diff --git a/src/gui/npcdialog.cpp b/src/gui/npcdialog.cpp
index 8b348480..13e1ac0d 100644
--- a/src/gui/npcdialog.cpp
+++ b/src/gui/npcdialog.cpp
@@ -73,10 +73,7 @@ NpcDialog::DialogList NpcDialog::instances;
NpcDialog::NpcDialog(int npcId)
: Window(_("NPC")),
mNpcId(npcId),
- mLogInteraction(config.getBoolValue("logNpcInGui")),
- mDefaultInt(0),
- mInputState(NPC_INPUT_NONE),
- mActionState(NPC_ACTION_WAIT)
+ mLogInteraction(config.getBoolValue("logNpcInGui"))
{
// Basic Window Setup
setWindowName("NpcText");