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author | Jared Adams <jaxad0127@gmail.com> | 2009-03-27 06:30:42 -0600 |
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committer | Jared Adams <jaxad0127@gmail.com> | 2009-03-27 06:31:58 -0600 |
commit | 8519fc5cb5d95e1ed753912aaa70a8f041c31abc (patch) | |
tree | 04bf754b940f8ee4083042b8de2789ddd830de9e /src/gui/npc_text.h | |
parent | dd05447445dc1766e532130318af2cb6bb72a994 (diff) | |
download | mana-8519fc5cb5d95e1ed753912aaa70a8f041c31abc.tar.gz mana-8519fc5cb5d95e1ed753912aaa70a8f041c31abc.tar.bz2 mana-8519fc5cb5d95e1ed753912aaa70a8f041c31abc.tar.xz mana-8519fc5cb5d95e1ed753912aaa70a8f041c31abc.zip |
Fix some problems with NPC dialogs
NPCListDialog couldn't be opened because of infinite recursion, and it
and NPCTextDialog both had resize bugs.
Diffstat (limited to 'src/gui/npc_text.h')
-rw-r--r-- | src/gui/npc_text.h | 7 |
1 files changed, 0 insertions, 7 deletions
diff --git a/src/gui/npc_text.h b/src/gui/npc_text.h index 4c0c31e3..16c1d5fd 100644 --- a/src/gui/npc_text.h +++ b/src/gui/npc_text.h @@ -94,13 +94,6 @@ class NpcTextDialog : public Window, public gcn::ActionListener void closeDialog(int npcID = current_npc); /** - * Initializes window width to the last known setting. Since the dialog - * doesn't need any extra focus outside of what it's given in the Game - * class, this is all it does for now. - */ - void requestFocus(); - - /** * Called when resizing the window. * * @param event The calling event |