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author | Ira Rice <irarice@gmail.com> | 2009-02-25 10:29:34 -0700 |
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committer | Ira Rice <irarice@gmail.com> | 2009-02-25 10:29:34 -0700 |
commit | 543166b9d50ebf06bfc83a32fb2bab3b366eb871 (patch) | |
tree | e50f86ef77cad8a5e2801b1aaba33632f5e215ef /src/gui/npc_text.cpp | |
parent | 0aaf301660a504d94f758ac8a4d50dc33c189fa7 (diff) | |
download | mana-543166b9d50ebf06bfc83a32fb2bab3b366eb871.tar.gz mana-543166b9d50ebf06bfc83a32fb2bab3b366eb871.tar.bz2 mana-543166b9d50ebf06bfc83a32fb2bab3b366eb871.tar.xz mana-543166b9d50ebf06bfc83a32fb2bab3b366eb871.zip |
Make sure that all dialogs are cleared on player death, not just the NPC
text dialog.
Signed-off-by: Ira Rice <irarice@gmail.com>
Diffstat (limited to 'src/gui/npc_text.cpp')
-rw-r--r-- | src/gui/npc_text.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/gui/npc_text.cpp b/src/gui/npc_text.cpp index 0b7592c7..c28f1403 100644 --- a/src/gui/npc_text.cpp +++ b/src/gui/npc_text.cpp @@ -75,6 +75,7 @@ void NpcTextDialog::addText(const std::string &text) void NpcTextDialog::clearText() { + NPC::mTalking = false; setText(""); } |