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authorJared Adams <jaxad0127@gmail.com>2009-03-09 13:26:59 -0600
committerJared Adams <jaxad0127@gmail.com>2009-03-09 13:28:24 -0600
commitd605691a3fe219cde175eb68239bea91ae2d91fd (patch)
tree7386503438bf4590f6f7a9bdfd7a6a54ee6982a0 /src/gui/npc_text.cpp
parentdf1c392c03202866a809facefb378a12204a7c94 (diff)
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Send the correct packet for the NPC close button
Both packets do the same, but we should be explicit anyways. Also, seperate out NPC client packets.
Diffstat (limited to 'src/gui/npc_text.cpp')
-rw-r--r--src/gui/npc_text.cpp7
1 files changed, 7 insertions, 0 deletions
diff --git a/src/gui/npc_text.cpp b/src/gui/npc_text.cpp
index 954f22d8..61f3e510 100644
--- a/src/gui/npc_text.cpp
+++ b/src/gui/npc_text.cpp
@@ -126,6 +126,13 @@ void NpcTextDialog::nextDialog(int npcID)
outMsg.writeInt32(npcID);
}
+void NpcTextDialog::closeDialog(int npcID)
+{
+ MessageOut outMsg(mNetwork);
+ outMsg.writeInt16(CMSG_NPC_CLOSE);
+ outMsg.writeInt32(npcID);
+}
+
void NpcTextDialog::widgetResized(const gcn::Event &event)
{
Window::widgetResized(event);