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authorBjørn Lindeijer <bjorn@lindeijer.nl>2009-02-09 22:30:00 +0100
committerBjørn Lindeijer <bjorn@lindeijer.nl>2009-02-09 22:31:11 +0100
commit07f7d52f661a74e6d0c780ca53e724651e3dcc48 (patch)
treeb55b8c0d04a1544ace42f00642adfde4ad045d94 /src/gui/ministatus.cpp
parent6c29cfa167820635ea602b5cc31dcfeb7b04478c (diff)
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Mostly whitespace fixes
Removed tab characters and trailing spaces and added spaces between "if(", "for(", "while(" and "switch(".
Diffstat (limited to 'src/gui/ministatus.cpp')
-rw-r--r--src/gui/ministatus.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gui/ministatus.cpp b/src/gui/ministatus.cpp
index 915db961..39813883 100644
--- a/src/gui/ministatus.cpp
+++ b/src/gui/ministatus.cpp
@@ -109,7 +109,7 @@ void MiniStatusWindow::update()
// Displays the number of monsters to next lvl
// (disabled for now but interesting idea)
/*
- if(config.getValue("xpBarMonsterCounterExp", 0)!=0)
+ if (config.getValue("xpBarMonsterCounterExp", 0)!=0)
{
updatedText << " | "
<< (int)(((float)player_node->mXpForNextLevel - (float)player_node->mXp)