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authorBjørn Lindeijer <bjorn@lindeijer.nl>2009-02-09 22:30:00 +0100
committerIra Rice <irarice@gmail.com>2009-02-09 17:10:37 -0700
commit1db7d10787f462430054ba04110a8d4647bdbd0a (patch)
tree60dc4d04c738b1f54a41bc9d9b6d0e5ffb0fb1d4 /src/gui/ministatus.cpp
parent1ae95b709235ce811ce72437aa257bb7500e00d0 (diff)
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Mostly whitespace fixes
Removed tab characters and trailing spaces and added spaces between "if(", "for(", "while(" and "switch(".
Diffstat (limited to 'src/gui/ministatus.cpp')
-rw-r--r--src/gui/ministatus.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gui/ministatus.cpp b/src/gui/ministatus.cpp
index 4c22e63d..13351915 100644
--- a/src/gui/ministatus.cpp
+++ b/src/gui/ministatus.cpp
@@ -91,7 +91,7 @@ void MiniStatusWindow::update()
// Displays the number of monsters to next lvl
// (disabled for now but interesting idea)
/*
- if(config.getValue("xpBarMonsterCounterExp", 0)!=0)
+ if (config.getValue("xpBarMonsterCounterExp", 0)!=0)
{
updatedText << " | "
<< (int)(((float)player_node->mXpForNextLevel - (float)player_node->mXp)