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authorBjørn Lindeijer <bjorn@lindeijer.nl>2005-05-13 22:39:50 +0000
committerBjørn Lindeijer <bjorn@lindeijer.nl>2005-05-13 22:39:50 +0000
commitb22a61704aec7d2431c1417d2b96301d3835cf7c (patch)
tree15c7dd17088978f2ee7312d86c3390e9238f161d /src/gui/minimap.h
parent308e722a1b3fc34ade98e88b050a024cbd2c9f78 (diff)
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Fixed minimap transparent background to work in both SDL and OpenGL by using
Guichan.
Diffstat (limited to 'src/gui/minimap.h')
-rw-r--r--src/gui/minimap.h4
1 files changed, 0 insertions, 4 deletions
diff --git a/src/gui/minimap.h b/src/gui/minimap.h
index 9e3792b9..ddf821f0 100644
--- a/src/gui/minimap.h
+++ b/src/gui/minimap.h
@@ -43,10 +43,6 @@ class Minimap : public Window {
* Draws the minimap.
*/
void draw(gcn::Graphics *graphics);
-
- private:
- /** The Alpha-Blended Surface for the background transluency effect. */
- SDL_Surface *mapBackground;
};
#endif