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author | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2005-05-13 22:39:50 +0000 |
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committer | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2005-05-13 22:39:50 +0000 |
commit | b22a61704aec7d2431c1417d2b96301d3835cf7c (patch) | |
tree | 15c7dd17088978f2ee7312d86c3390e9238f161d /src/gui/minimap.h | |
parent | 308e722a1b3fc34ade98e88b050a024cbd2c9f78 (diff) | |
download | mana-b22a61704aec7d2431c1417d2b96301d3835cf7c.tar.gz mana-b22a61704aec7d2431c1417d2b96301d3835cf7c.tar.bz2 mana-b22a61704aec7d2431c1417d2b96301d3835cf7c.tar.xz mana-b22a61704aec7d2431c1417d2b96301d3835cf7c.zip |
Fixed minimap transparent background to work in both SDL and OpenGL by using
Guichan.
Diffstat (limited to 'src/gui/minimap.h')
-rw-r--r-- | src/gui/minimap.h | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/src/gui/minimap.h b/src/gui/minimap.h index 9e3792b9..ddf821f0 100644 --- a/src/gui/minimap.h +++ b/src/gui/minimap.h @@ -43,10 +43,6 @@ class Minimap : public Window { * Draws the minimap. */ void draw(gcn::Graphics *graphics); - - private: - /** The Alpha-Blended Surface for the background transluency effect. */ - SDL_Surface *mapBackground; }; #endif |