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author | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2005-01-17 15:11:19 +0000 |
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committer | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2005-01-17 15:11:19 +0000 |
commit | d0c97b98e477cfdf46ed7f36fd16c64f7943d551 (patch) | |
tree | 156acefaae842888432f923257b76bad12a16672 /src/gui/login.cpp | |
parent | d9593657605b2e286b478718c89bcbe7cd341c43 (diff) | |
download | mana-d0c97b98e477cfdf46ed7f36fd16c64f7943d551.tar.gz mana-d0c97b98e477cfdf46ed7f36fd16c64f7943d551.tar.bz2 mana-d0c97b98e477cfdf46ed7f36fd16c64f7943d551.tar.xz mana-d0c97b98e477cfdf46ed7f36fd16c64f7943d551.zip |
Committing Allegro -> SDL switch, hugely breaking the game.
Diffstat (limited to 'src/gui/login.cpp')
-rw-r--r-- | src/gui/login.cpp | 25 |
1 files changed, 19 insertions, 6 deletions
diff --git a/src/gui/login.cpp b/src/gui/login.cpp index 13a8c2f3..b5104204 100644 --- a/src/gui/login.cpp +++ b/src/gui/login.cpp @@ -130,14 +130,27 @@ void LoginDialog::action(const std::string& eventId) void login() { LoginDialog *dialog = new LoginDialog(); - while (state == LOGIN) { - login_wallpaper->draw(buffer, 0, 0); + while (state == LOGIN) + { + // Handle SDL events + SDL_Event event; + while (SDL_PollEvent(&event)) { + switch (event.type) { + case SDL_QUIT: + state = EXIT; + break; + } + + guiInput->pushInput(event); + } + + login_wallpaper->draw(screen, 0, 0); gui->logic(); gui->draw(); - blit(buffer, screen, 0, 0, 0, 0, 800, 600); - if (key[KEY_ESC]) { - state = EXIT; - } + guiGraphics->updateScreen(); + //if (key[KEY_ESC]) { + // state = EXIT; + //} } delete dialog; |