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authorEugenio Favalli <elvenprogrammer@gmail.com>2005-02-06 14:44:33 +0000
committerEugenio Favalli <elvenprogrammer@gmail.com>2005-02-06 14:44:33 +0000
commit6ede9757b3001544718a736024da861a0d710cbb (patch)
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parent1d6113f5306923c162a5d770ba268103a732e06b (diff)
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+/*
+ * The Mana World
+ * Copyright 2004 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * The Mana World is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * The Mana World is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with The Mana World; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ *
+ */
+
+#ifndef _TMW_ITEMCONTAINER_H__
+#define _TMW_ITEMCONTAINER_H__
+
+#include <iostream>
+#include <guichan.hpp>
+#include "../resources/image.h"
+#include "../graphic/spriteset.h"
+
+#define INVENTORY_SIZE 100
+
+struct ITEM_HOLDER { // the holder of a item
+ int id; // the id of the item
+ int quantity; // number of items
+};
+
+/**
+ * An item container. Used to show items in inventory.
+ *
+ * \ingroup GUI
+ */
+class ItemContainer : public gcn::Widget
+{
+ private:
+
+ Spriteset *itemset;
+ int selectedItem;
+ int itemNumber;
+ ITEM_HOLDER items[INVENTORY_SIZE]; /**< this is the holder of items */
+
+ public:
+ /**
+ * Constructor. Initializes the graphic.
+ *
+ * @param path The file containing item images.
+ */
+ ItemContainer();
+
+ /**
+ * Destructor.
+ */
+ virtual ~ItemContainer();
+
+ /**
+ * Draws the items.
+ */
+ void draw(gcn::Graphics *graphics);
+
+ /**
+ * Handles mouse click.
+ */
+ void mousePress(int mx, int my, int button);
+
+ /**
+ * Returns index of the selected item.
+ */
+ int getIndex();
+
+ /**
+ * Returns the id of the selected item.
+ */
+ int getId();
+
+ /**
+ * Returns the id of an item.
+ */
+ int getId(int index);
+
+ /**
+ * Returns the quantity of the selected item.
+ */
+ int getQuantity();
+
+ /**
+ * Returns the quantity of an item.
+ */
+ int getQuantity(int index);
+
+ /**
+ * Adds a new item.
+ */
+ void addItem(int index, int id, int quantity);
+
+ /**
+ * Remove a item from the inventory.
+ */
+ void removeItem(int id);
+
+ /**
+ * Change quantity of an item.
+ */
+ void changeQuantity(int index, int quantity);
+
+ /**
+ * Increase quantity of an item.
+ */
+ void increaseQuantity(int index, int quantity);
+
+ void _mouseInputMessage(const gcn::MouseInput &mouseInput);
+};
+
+#endif