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author | Eugenio Favalli <elvenprogrammer@gmail.com> | 2005-02-06 14:44:33 +0000 |
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committer | Eugenio Favalli <elvenprogrammer@gmail.com> | 2005-02-06 14:44:33 +0000 |
commit | 6ede9757b3001544718a736024da861a0d710cbb (patch) | |
tree | 2c40898a59f2466e2c28badf8c70365572cba7d1 /src/gui/itemcontainer.h | |
parent | 1d6113f5306923c162a5d770ba268103a732e06b (diff) | |
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Forgot these ones
Diffstat (limited to 'src/gui/itemcontainer.h')
-rw-r--r-- | src/gui/itemcontainer.h | 123 |
1 files changed, 123 insertions, 0 deletions
diff --git a/src/gui/itemcontainer.h b/src/gui/itemcontainer.h new file mode 100644 index 00000000..77877dd0 --- /dev/null +++ b/src/gui/itemcontainer.h @@ -0,0 +1,123 @@ +/* + * The Mana World + * Copyright 2004 The Mana World Development Team + * + * This file is part of The Mana World. + * + * The Mana World is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * The Mana World is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with The Mana World; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + * + */ + +#ifndef _TMW_ITEMCONTAINER_H__ +#define _TMW_ITEMCONTAINER_H__ + +#include <iostream> +#include <guichan.hpp> +#include "../resources/image.h" +#include "../graphic/spriteset.h" + +#define INVENTORY_SIZE 100 + +struct ITEM_HOLDER { // the holder of a item + int id; // the id of the item + int quantity; // number of items +}; + +/** + * An item container. Used to show items in inventory. + * + * \ingroup GUI + */ +class ItemContainer : public gcn::Widget +{ + private: + + Spriteset *itemset; + int selectedItem; + int itemNumber; + ITEM_HOLDER items[INVENTORY_SIZE]; /**< this is the holder of items */ + + public: + /** + * Constructor. Initializes the graphic. + * + * @param path The file containing item images. + */ + ItemContainer(); + + /** + * Destructor. + */ + virtual ~ItemContainer(); + + /** + * Draws the items. + */ + void draw(gcn::Graphics *graphics); + + /** + * Handles mouse click. + */ + void mousePress(int mx, int my, int button); + + /** + * Returns index of the selected item. + */ + int getIndex(); + + /** + * Returns the id of the selected item. + */ + int getId(); + + /** + * Returns the id of an item. + */ + int getId(int index); + + /** + * Returns the quantity of the selected item. + */ + int getQuantity(); + + /** + * Returns the quantity of an item. + */ + int getQuantity(int index); + + /** + * Adds a new item. + */ + void addItem(int index, int id, int quantity); + + /** + * Remove a item from the inventory. + */ + void removeItem(int id); + + /** + * Change quantity of an item. + */ + void changeQuantity(int index, int quantity); + + /** + * Increase quantity of an item. + */ + void increaseQuantity(int index, int quantity); + + void _mouseInputMessage(const gcn::MouseInput &mouseInput); +}; + +#endif |