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author | Ira Rice <irarice@gmail.com> | 2009-03-05 23:13:55 -0700 |
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committer | Ira Rice <irarice@gmail.com> | 2009-03-05 23:13:55 -0700 |
commit | aa4229cbb9f2b264ca96c3beedc66b1c79ccc1f5 (patch) | |
tree | 19c5a75a766b7df51ae468fb6b8fdbcfd2c6cc72 /src/gui/itemcontainer.cpp | |
parent | 93e45964f3b7a0735984616f622ec32b40a21781 (diff) | |
download | mana-aa4229cbb9f2b264ca96c3beedc66b1c79ccc1f5.tar.gz mana-aa4229cbb9f2b264ca96c3beedc66b1c79ccc1f5.tar.bz2 mana-aa4229cbb9f2b264ca96c3beedc66b1c79ccc1f5.tar.xz mana-aa4229cbb9f2b264ca96c3beedc66b1c79ccc1f5.zip |
Made some optimizations based on some profiling done by Octalot, as well
as some other optimizations that I could see that cut down on some
unneeded redraws, which in turn improved frame rates slightly.
Signed-off-by: Ira Rice <irarice@gmail.com>
Diffstat (limited to 'src/gui/itemcontainer.cpp')
-rw-r--r-- | src/gui/itemcontainer.cpp | 40 |
1 files changed, 17 insertions, 23 deletions
diff --git a/src/gui/itemcontainer.cpp b/src/gui/itemcontainer.cpp index 79aeb227..02d6e66d 100644 --- a/src/gui/itemcontainer.cpp +++ b/src/gui/itemcontainer.cpp @@ -20,13 +20,12 @@ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ -#include <SDL_mouse.h> - #include <guichan/mouseinput.hpp> #include <guichan/selectionlistener.hpp> #include "itemcontainer.h" #include "itempopup.h" +#include "viewport.h" #include "../graphics.h" #include "../inventory.h" @@ -72,6 +71,9 @@ ItemContainer::~ItemContainer() void ItemContainer::logic() { + if (!isVisible()) + return; + gcn::Widget::logic(); int i = mInventory->getLastUsedSlot() - 1; // Count from 0, usage from 2 @@ -85,18 +87,19 @@ void ItemContainer::logic() void ItemContainer::draw(gcn::Graphics *graphics) { + if (!isVisible()) + return; + int columns = getWidth() / gridWidth; // Have at least 1 column if (columns < 1) - { columns = 1; - } /* - * mOffset is used to compensate for some weirdness that eAthena inherited from - * Ragnarok Online. Inventory slots and cart slots are +2 from their actual index, - * while storage slots are +1. + * mOffset is used to compensate for some weirdness that eAthena inherited + * from Ragnarok Online. Inventory slots and cart slots are +2 from their + * actual index, while storage slots are +1. */ for (int i = mOffset; i < mInventory->getSize(); i++) { @@ -105,31 +108,25 @@ void ItemContainer::draw(gcn::Graphics *graphics) if (!item || item->getQuantity() <= 0) continue; - int itemX = ((i - 2) % columns) * gridWidth; - int itemY = ((i - 2) / columns) * gridHeight; + int itemX = ((i - mOffset) % columns) * gridWidth; + int itemY = ((i - mOffset) / columns) * gridHeight; // Draw selection image below selected item if (mSelectedItemIndex == i) - { - static_cast<Graphics*>(graphics)->drawImage( - mSelImg, itemX, itemY); - } + static_cast<Graphics*>(graphics)->drawImage(mSelImg, itemX, itemY); // Draw item icon Image* image = item->getImage(); + if (image) - { - static_cast<Graphics*>(graphics)->drawImage( - image, itemX, itemY); - } + static_cast<Graphics*>(graphics)->drawImage(image, itemX, itemY); // Draw item caption graphics->setFont(getFont()); graphics->setColor(0x000000); graphics->drawText( (item->isEquipped() ? "Eq." : toString(item->getQuantity())), - itemX + gridWidth / 2, - itemY + gridHeight - 11, + itemX + gridWidth / 2, itemY + gridHeight - 11, gcn::Graphics::CENTER); } } @@ -258,12 +255,9 @@ void ItemContainer::mouseMoved(gcn::MouseEvent &event) if (item) { - int mouseX, mouseY; - SDL_GetMouseState(&mouseX, &mouseY); - mItemPopup->setItem(item->getInfo()); mItemPopup->setOpaque(false); - mItemPopup->view(mouseX, mouseY); + mItemPopup->view(viewport->getMouseX(), viewport->getMouseY()); } else { |