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author | Bertram <bertram@cegetel.net> | 2009-09-23 00:31:57 +0200 |
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committer | Bertram <bertram@cegetel.net> | 2009-09-23 00:31:57 +0200 |
commit | e9ca82e734da4e8e82854c8791a3f7e62d083a1d (patch) | |
tree | d6c244c9ae199abe1b1ff078e08bb2c4ef6da3cd /src/gui/itemcontainer.cpp | |
parent | 5aad04d3333f9a75b8eeea28802422d7c310304d (diff) | |
download | mana-e9ca82e734da4e8e82854c8791a3f7e62d083a1d.tar.gz mana-e9ca82e734da4e8e82854c8791a3f7e62d083a1d.tar.bz2 mana-e9ca82e734da4e8e82854c8791a3f7e62d083a1d.tar.xz mana-e9ca82e734da4e8e82854c8791a3f7e62d083a1d.zip |
Fixed some glitches in Equipment and Inventory window, and made the code more logical...
Now, the setAlpha() function is called with less changing numbers
which can help increasing FPS a bit...
Diffstat (limited to 'src/gui/itemcontainer.cpp')
-rw-r--r-- | src/gui/itemcontainer.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/gui/itemcontainer.cpp b/src/gui/itemcontainer.cpp index d8ae6e20..c8d3ca7d 100644 --- a/src/gui/itemcontainer.cpp +++ b/src/gui/itemcontainer.cpp @@ -126,10 +126,11 @@ void ItemContainer::draw(gcn::Graphics *graphics) itemY = mDragPosY - (BOX_HEIGHT / 2); } else { - // Draw selected image. + // Draw selection border image. g->drawImage(mSelImg, itemX, itemY); } } + image->setAlpha(1.0f); // ensure the image if fully drawn... g->drawImage(image, itemX, itemY); } // Draw item caption |