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authorGuillaume Melquiond <guillaume.melquiond@gmail.com>2007-10-19 10:48:45 +0000
committerGuillaume Melquiond <guillaume.melquiond@gmail.com>2007-10-19 10:48:45 +0000
commit4ea68b6102053d591516ff3bc83512c71e2c8ce9 (patch)
tree33d36396a350525afc2726432f26418092e705a4 /src/gui/itemcontainer.cpp
parent46d62ec078de6edabc1979dbdbe7d51189cf2143 (diff)
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Allowed dragging of already selected items.
Diffstat (limited to 'src/gui/itemcontainer.cpp')
-rw-r--r--src/gui/itemcontainer.cpp69
1 files changed, 48 insertions, 21 deletions
diff --git a/src/gui/itemcontainer.cpp b/src/gui/itemcontainer.cpp
index 78b62a28..c51204a7 100644
--- a/src/gui/itemcontainer.cpp
+++ b/src/gui/itemcontainer.cpp
@@ -46,6 +46,15 @@
static const int BOX_WIDTH = 36;
static const int BOX_HEIGHT = 44;
+enum
+{
+ SEL_NONE = 0,
+ SEL_SELECTED,
+ SEL_SELECTING,
+ SEL_DESELECTING,
+ SEL_DRAGGING
+};
+
ItemContainer::ItemContainer(Inventory *inventory,
int gridColumns = 1, int gridRows = 1):
mInventory(inventory),
@@ -53,7 +62,7 @@ ItemContainer::ItemContainer(Inventory *inventory,
mGridRows(gridRows),
mSelectedItem(NULL),
mHighlightedItem(NULL),
- mDragged(false),
+ mSelectionStatus(SEL_NONE),
mSwapItems(false)
{
setFocusable(true);
@@ -104,7 +113,7 @@ ItemContainer::draw(gcn::Graphics *graphics)
{
if (item == mSelectedItem)
{
- if (mDragged) {
+ if (mSelectionStatus == SEL_DRAGGING) {
// Reposition the coords to that of the cursor.
itemX = mDragPosX - (BOX_WIDTH / 2);
itemY = mDragPosY - (BOX_HEIGHT / 2);
@@ -146,8 +155,7 @@ ItemContainer::selectNone()
setSelectedItem(NULL);
}
-void
-ItemContainer::setSelectedItem(Item *item)
+void ItemContainer::setSelectedItem(Item *item)
{
if (mSelectedItem != item)
{
@@ -175,16 +183,16 @@ ItemContainer::keyPressed(gcn::KeyEvent &event)
switch (event.getKey().getValue())
{
case Key::LEFT:
- moveHighlight(ItemContainer::MOVE_SELECTED_LEFT);
+ moveHighlight(MOVE_SELECTED_LEFT);
break;
case Key::RIGHT:
- moveHighlight(ItemContainer::MOVE_SELECTED_RIGHT);
+ moveHighlight(MOVE_SELECTED_RIGHT);
break;
case Key::UP:
- moveHighlight(ItemContainer::MOVE_SELECTED_UP);
+ moveHighlight(MOVE_SELECTED_UP);
break;
case Key::DOWN:
- moveHighlight(ItemContainer::MOVE_SELECTED_DOWN);
+ moveHighlight(MOVE_SELECTED_DOWN);
break;
case Key::SPACE:
keyAction();
@@ -220,14 +228,19 @@ ItemContainer::mousePressed(gcn::MouseEvent &event)
Item *item = mInventory->getItem(index);
- if (mSelectedItem && mSelectedItem == item) {
- setSelectedItem(NULL);
+ if (mSelectedItem && mSelectedItem == item)
+ {
+ mSelectionStatus = SEL_DESELECTING;
}
- else if (item->getId()) {
+ else if (item->getId())
+ {
setSelectedItem(item);
+ mSelectionStatus = SEL_SELECTING;
}
- else {
+ else
+ {
setSelectedItem(NULL);
+ mSelectionStatus = SEL_NONE;
}
}
}
@@ -235,11 +248,9 @@ ItemContainer::mousePressed(gcn::MouseEvent &event)
void
ItemContainer::mouseDragged(gcn::MouseEvent &event)
{
- if (mSelectedItem)
+ if (mSelectionStatus != SEL_NONE)
{
- if (!mDragged) {
- mDragged = true;
- }
+ mSelectionStatus = SEL_DRAGGING;
mDragPosX = event.getX();
mDragPosY = event.getY();
}
@@ -247,16 +258,29 @@ ItemContainer::mouseDragged(gcn::MouseEvent &event)
void ItemContainer::mouseReleased(gcn::MouseEvent &event)
{
- if (!mDragged) return;
- mDragged = false;
- if (!mSelectedItem) return;
+ switch (mSelectionStatus)
+ {
+ case SEL_SELECTING:
+ mSelectionStatus = SEL_SELECTED;
+ return;
+ case SEL_DESELECTING:
+ setSelectedItem(NULL);
+ mSelectionStatus = SEL_NONE;
+ return;
+ case SEL_DRAGGING:
+ mSelectionStatus = SEL_SELECTED;
+ break;
+ default:
+ return;
+ };
+
int index = getSlotIndex(event.getX(), event.getY());
if (index == Inventory::NO_SLOT_INDEX) return;
Item *item = mInventory->getItem(index);
if (item == mSelectedItem) return;
player_node->moveInvItem(mSelectedItem, index);
- item = mInventory->getItem(index);
- setSelectedItem(item->getId() ? item : NULL);
+ setSelectedItem(NULL);
+ mSelectionStatus = SEL_NONE;
}
int
@@ -282,6 +306,7 @@ ItemContainer::keyAction()
if (mHighlightedItem == mSelectedItem)
{
setSelectedItem(NULL);
+ mSelectionStatus = SEL_NONE;
}
// Check and swap items if necessary.
else if (mSwapItems &&
@@ -296,6 +321,7 @@ ItemContainer::keyAction()
else if (mHighlightedItem->getId())
{
setSelectedItem(mHighlightedItem);
+ mSelectionStatus = SEL_SELECTED;
}
// If the highlight is on a blank space then move it.
else if (mSelectedItem)
@@ -303,6 +329,7 @@ ItemContainer::keyAction()
player_node->moveInvItem(
mSelectedItem, mHighlightedItem->getInvIndex());
setSelectedItem(NULL);
+ mSelectionStatus = SEL_NONE;
}
}