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author | Joshua Langley <joshlangley[at]optusnet.com.au> | 2007-08-14 05:59:52 +0000 |
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committer | Joshua Langley <joshlangley[at]optusnet.com.au> | 2007-08-14 05:59:52 +0000 |
commit | 0601642d8b3aa2c7aa365e27aa3ef2459553c3fd (patch) | |
tree | e2c4a93c3aca4b35b69857b17b722c3260b4c3d1 /src/gui/inventorywindow.cpp | |
parent | 68f069fea3182c6d5720df03f1d63de38f14c31d (diff) | |
download | mana-0601642d8b3aa2c7aa365e27aa3ef2459553c3fd.tar.gz mana-0601642d8b3aa2c7aa365e27aa3ef2459553c3fd.tar.bz2 mana-0601642d8b3aa2c7aa365e27aa3ef2459553c3fd.tar.xz mana-0601642d8b3aa2c7aa365e27aa3ef2459553c3fd.zip |
mantis_id:129 - Inventory Window Slots Added.
Diffstat (limited to 'src/gui/inventorywindow.cpp')
-rw-r--r-- | src/gui/inventorywindow.cpp | 135 |
1 files changed, 94 insertions, 41 deletions
diff --git a/src/gui/inventorywindow.cpp b/src/gui/inventorywindow.cpp index 7b199be4..32c18da6 100644 --- a/src/gui/inventorywindow.cpp +++ b/src/gui/inventorywindow.cpp @@ -28,6 +28,7 @@ #include <guichan/mouseinput.hpp> #include <guichan/widgets/label.hpp> +#include <guichan/widgets/checkbox.hpp> #include "button.h" #include "gui.h" @@ -38,6 +39,7 @@ #include "../item.h" #include "../localplayer.h" +#include "../log.h" #include "../resources/iteminfo.h" @@ -51,40 +53,60 @@ InventoryWindow::InventoryWindow(): setMinWidth(240); setMinHeight(172); // If you adjust these defaults, don't forget to adjust the trade window's. - setDefaultSize(115, 25, 322, 172); + setDefaultSize(115, 25, 368, 326); + addKeyListener(this); mUseButton = new Button(_("Use"), "use", this); mDropButton = new Button(_("Drop"), "drop", this); - mItems = new ItemContainer(player_node->mInventory.get()); + mSplitBox = new gcn::CheckBox(_("Split")); + + mItems = new ItemContainer(player_node->mInventory.get(), 10, 5); mItems->addSelectionListener(this); mInvenScroll = new ScrollArea(mItems); mInvenScroll->setPosition(8, 8); - mInvenScroll->setHorizontalScrollPolicy(gcn::ScrollArea::SHOW_NEVER); mItemNameLabel = new gcn::Label(strprintf(_("Name: %s"), "")); - mItemDescriptionLabel = new gcn::Label(strprintf(_("Description: %s"), "")); + mItemDescriptionLabel = new gcn::Label( + strprintf(_("Description: %s"), "")); mItemEffectLabel = new gcn::Label(strprintf(_("Effect: %s"), "")); - mWeightLabel = new gcn::Label(strprintf(_("Total Weight: %d - Maximum Weight: %d"), 0, 0)); + mWeightLabel = new gcn::Label( + strprintf(_("Total Weight: %d - Maximum Weight: %d"), 0, 0)); mWeightLabel->setPosition(8, 8); mInvenScroll->setPosition(8, mWeightLabel->getY() + mWeightLabel->getHeight() + 5); add(mUseButton); add(mDropButton); + add(mSplitBox); add(mInvenScroll); add(mItemNameLabel); add(mItemDescriptionLabel); add(mItemEffectLabel); add(mWeightLabel); - mUseButton->setSize(48, mUseButton->getHeight()); + mUseButton->setWidth(48); + mDropButton->setWidth(48); loadWindowState("Inventory"); updateContentSize(); } +InventoryWindow::~InventoryWindow() +{ + delete mUseButton; + delete mDropButton; + delete mSplitBox; + delete mItems; + delete mInvenScroll; + + delete mItemNameLabel; + delete mItemDescriptionLabel; + delete mItemEffectLabel; + delete mWeightLabel; +} + void InventoryWindow::logic() { Window::logic(); @@ -94,7 +116,8 @@ void InventoryWindow::logic() updateButtons(); // Update weight information - mWeightLabel->setCaption(strprintf(_("Total Weight: %d - Maximum Weight: %d"), + mWeightLabel->setCaption( + strprintf(_("Total Weight: %d - Maximum Weight: %d"), player_node->getTotalWeight(), player_node->getMaxWeight())); mWeightLabel->adjustSize(); } @@ -102,23 +125,29 @@ void InventoryWindow::logic() void InventoryWindow::action(const gcn::ActionEvent &event) { Item *item = mItems->getItem(); - if (!item) { return; } - if (event.getId() == "use") { + if (event.getId() == "use") + { if (item->isEquipment()) { player_node->equipItem(item); } else { - player_node->useItem(item); + player_node->useItem(item->getInvIndex()); } } else if (event.getId() == "drop") { - // Choose amount of items to drop - new ItemAmountWindow(AMOUNT_ITEM_DROP, this, item); + if (item->getQuantity() > 1) { + // Choose amount of items to drop + new ItemAmountWindow(AMOUNT_ITEM_DROP, this, item); + } + else { + player_node->dropItem(item, 1); + } + mItems->selectNone(); } } @@ -127,16 +156,24 @@ void InventoryWindow::selectionChanged(const SelectionEvent &event) Item *item = mItems->getItem(); ItemInfo const *info = item ? &item->getInfo() : NULL; - mItemNameLabel->setCaption - (strprintf(_("Name: %s"), info ? info->getName().c_str() : "")); - mItemEffectLabel->setCaption - (strprintf(_("Effect: %s"), info ? info->getEffect().c_str() : "")); - mItemDescriptionLabel->setCaption - (strprintf(_("Description: %s"), info ? info->getDescription().c_str() : "")); + mItemNameLabel->setCaption(strprintf(_("Name: %s"), + info ? info->getName().c_str() : "")); + mItemEffectLabel->setCaption(strprintf(_("Effect: %s"), + info ? info->getEffect().c_str() : "")); + mItemDescriptionLabel->setCaption(strprintf(_("Description: %s"), + info ? info->getDescription().c_str() : "")); mItemNameLabel->adjustSize(); mItemEffectLabel->adjustSize(); mItemDescriptionLabel->adjustSize(); + + if (mSplitBox->isMarked()) + { + if (item && !item->isEquipment() && item->getQuantity() > 1) { + mSplitBox->setMarked(false); + new ItemAmountWindow(AMOUNT_ITEM_SPLIT, this, item); + } + } } void InventoryWindow::mouseClicked(gcn::MouseEvent &event) @@ -147,54 +184,47 @@ void InventoryWindow::mouseClicked(gcn::MouseEvent &event) { Item *item = mItems->getItem(); - if (!item) return; + if (!item) { + return; + } /* Convert relative to the window coordinates to absolute screen * coordinates. */ - int mx = event.getX() + getX(); - int my = event.getY() + getY(); + const int mx = event.getX() + getX(); + const int my = event.getY() + getY(); viewport->showPopup(mx, my, item); } } void InventoryWindow::updateContentSize() { - gcn::Rectangle area = getChildrenArea(); - int width = area.width; - int height = area.height; - int columns = width / 24; - - if (columns < 1) - { - columns = 1; - } + const gcn::Rectangle area = getChildrenArea(); // Resize widgets - mUseButton->setPosition(8, height - 24); - mDropButton->setPosition(48 + 16, height - 24); - mInvenScroll->setSize(width - 16, height - 110); + mUseButton->setPosition(8, area.height - 24); + mDropButton->setPosition(64, area.height - 24); // 8 + 48 + 8 = 64. + mSplitBox->setPosition(128, area.height - 20); + mInvenScroll->setSize(area.width - 16, area.height - 110); mItemNameLabel->setPosition(8, - mInvenScroll->getY() + mInvenScroll->getHeight() + 4); + mInvenScroll->getY() + mInvenScroll->getHeight() + 4); mItemEffectLabel->setPosition(8, - mItemNameLabel->getY() + mItemNameLabel->getHeight() + 4); + mItemNameLabel->getY() + mItemNameLabel->getHeight() + 4); mItemDescriptionLabel->setPosition(8, - mItemEffectLabel->getY() + mItemEffectLabel->getHeight() + 4); + mItemEffectLabel->getY() + mItemEffectLabel->getHeight() + 4); } void InventoryWindow::updateButtons() { - Item *item; + Item *item = mItems->getItem(); - if ((item = mItems->getItem()) && item->isEquipment()) - { + if (item && item->isEquipment()) { mUseButton->setCaption(_("Equip")); } else { - mUseButton ->setCaption(_("Use")); + mUseButton->setCaption(_("Use")); } - mUseButton->setEnabled(!!item); mDropButton->setEnabled(!!item); } @@ -204,3 +234,26 @@ Item* InventoryWindow::getItem() return mItems->getItem(); } +void +InventoryWindow::keyPressed(gcn::KeyEvent &event) +{ + switch (event.getKey().getValue()) + { + case gcn::Key::LEFT_SHIFT: + case gcn::Key::RIGHT_SHIFT: + mSplitBox->setMarked(true); + break; + } +} + +void +InventoryWindow::keyReleased(gcn::KeyEvent &event) +{ + switch (event.getKey().getValue()) + { + case gcn::Key::LEFT_SHIFT: + case gcn::Key::RIGHT_SHIFT: + mSplitBox->setMarked(false); + break; + } +} |