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authorBjørn Lindeijer <bjorn@lindeijer.nl>2005-05-19 11:43:41 +0000
committerBjørn Lindeijer <bjorn@lindeijer.nl>2005-05-19 11:43:41 +0000
commitd42e9ea834a07c6f60dd5248db6520d1ff423ac4 (patch)
tree7de19d851aecae83bc8467d70c9a718ebff98205 /src/gui/inventory.h
parent32ca8ca9551070ba1086cd5b6c973620052061ed (diff)
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Made item amount window a modal dialog and removed support for old map format.
Diffstat (limited to 'src/gui/inventory.h')
-rw-r--r--src/gui/inventory.h5
1 files changed, 0 insertions, 5 deletions
diff --git a/src/gui/inventory.h b/src/gui/inventory.h
index 177b5662..43a23ede 100644
--- a/src/gui/inventory.h
+++ b/src/gui/inventory.h
@@ -50,11 +50,6 @@ class InventoryWindow : public Window, gcn::ActionListener {
~InventoryWindow();
/**
- * Draws the inventory window.
- */
- void draw(gcn::Graphics *graphics);
-
- /**
* Add an item the inventory.
*/
int addItem(int index, int id, int quantity, bool equipment);