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authorEugenio Favalli <elvenprogrammer@gmail.com>2005-03-04 16:34:02 +0000
committerEugenio Favalli <elvenprogrammer@gmail.com>2005-03-04 16:34:02 +0000
commit7a57cee0d153a4db1d82369aae9160e8ece9ba26 (patch)
treea64fd35942c72d8eb1250effaaca0f4b82768cfc /src/gui/inventory.cpp
parent47ddb7669a56c32597510d8153a6aa156bb4a397 (diff)
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A bunch of updates:
- inventory fixes - equipment fixes - graphic updates (items and monsters) - weaponary system - fixed status window
Diffstat (limited to 'src/gui/inventory.cpp')
-rw-r--r--src/gui/inventory.cpp9
1 files changed, 0 insertions, 9 deletions
diff --git a/src/gui/inventory.cpp b/src/gui/inventory.cpp
index 326a8e70..4681d047 100644
--- a/src/gui/inventory.cpp
+++ b/src/gui/inventory.cpp
@@ -66,19 +66,11 @@ void InventoryWindow::draw(gcn::Graphics *graphics)
int InventoryWindow::addItem(int index, int id, int quantity, bool equipment) {
- /*items[index].id = id;
- items[index].quantity += quantity;*/
items->addItem(index, id, quantity, equipment);
return 0;
}
int InventoryWindow::removeItem(int id) {
- /*for (int i = 0; i < INVENTORY_SIZE; i++) {
- if (items[i].id == id) {
- items[i].id = -1;
- items[i].quantity = 0;
- }
- }*/
items->removeItem(id);
return 0;
}
@@ -128,7 +120,6 @@ void InventoryWindow::unequipItem(int index) {
WFIFOW(2) = net_w_value(index);
WFIFOSET(4);
while ((out_size > 0)) flush();
-
}
void InventoryWindow::action(const std::string &eventId)