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authorAndrei Karas <akaras@inbox.ru>2010-01-10 17:19:24 +0200
committerThorbjørn Lindeijer <thorbjorn@lindeijer.nl>2010-01-10 17:20:33 +0100
commitf5a394a5051384a930d635da22ccafc6beb1cb84 (patch)
treed28fc14408a6bb91170e05880b4d2af6a17fcc14 /src/gui/guildwindow.cpp
parent5757066312cab082378dbc5d8df97dea3fe40af0 (diff)
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Change code style
Diffstat (limited to 'src/gui/guildwindow.cpp')
-rw-r--r--src/gui/guildwindow.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/gui/guildwindow.cpp b/src/gui/guildwindow.cpp
index 1868de6a..00f59cb6 100644
--- a/src/gui/guildwindow.cpp
+++ b/src/gui/guildwindow.cpp
@@ -141,7 +141,7 @@ void GuildWindow::action(const gcn::ActionEvent &event)
else if (eventId == "CREATE_GUILD_OK")
{
std::string name = guildDialog->getText();
- if(name.size() > 16)
+ if (name.size() > 16)
{
// TODO : State too many characters in input.
return;
@@ -205,7 +205,7 @@ void GuildWindow::updateTab()
void GuildWindow::setTab(const std::string &guildName)
{
// Only enable invite button if user has rights
- if(player_node->checkInviteRights(guildName))
+ if (player_node->checkInviteRights(guildName))
{
mGuildButton[1]->setEnabled(true);
}