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authorBjørn Lindeijer <bjorn@lindeijer.nl>2005-07-03 21:03:09 +0000
committerBjørn Lindeijer <bjorn@lindeijer.nl>2005-07-03 21:03:09 +0000
commitb5ca1c7c4021d9ef04cabd6f6dbc6e1bc050ab73 (patch)
treeff35acbbf544331e88912a62558c560c88f329b0 /src/gui/gui.cpp
parentde8b695c863576f10cfeb02c38b8980ec5dd019e (diff)
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- Fixed blue, red and yellow damage fonts to work in SDL mode
- Added two international characters to fixed font, fixed autotarget - Fixed mouse autotarget (now default for left click) - Cleaned up showing of empty right click menus
Diffstat (limited to 'src/gui/gui.cpp')
-rw-r--r--src/gui/gui.cpp13
1 files changed, 10 insertions, 3 deletions
diff --git a/src/gui/gui.cpp b/src/gui/gui.cpp
index ec9a6adc..a6f9ad4b 100644
--- a/src/gui/gui.cpp
+++ b/src/gui/gui.cpp
@@ -84,8 +84,15 @@ Gui::Gui(Graphics *graphics)
guiFont = new gcn::ImageFont(
TMW_DATADIR "data/graphics/gui/fixedfont.png",
" abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ01234567"
- "89:@!\"$%&/=?^+*#[]{}()<>_;'.,\\|-~`"
+ "89:@!\"$%&/=?^+*#[]{}()<>_;'.,\\|-~`øå"
);
+ /*
+ guiFont = new gcn::ImageFont(
+ TMW_DATADIR "data/graphics/gui/rpgfont.png",
+ " abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ01234567"
+ "89_,!?-+/():;%&`'*#=[]\""
+ );
+ */
}
catch (gcn::Exception e)
{
@@ -161,9 +168,9 @@ void Gui::mousePress(int mx, int my, int button)
if (state == GAME && tiledMap->getWalk(tilex, tiley)) {
walk(tilex, tiley, 0);
player_node->setDestination(tilex, tiley);
- }
- autoTarget = NULL;
+ autoTarget = NULL;
+ }
}
}