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authorBjörn Steinbrink <B.Steinbrink@gmx.de>2006-03-09 05:16:27 +0000
committerBjörn Steinbrink <B.Steinbrink@gmx.de>2006-03-09 05:16:27 +0000
commite5f795ad9952b8bba6993ee3e324b22a0f104816 (patch)
tree1602ac0f74865135eae5acf935b0a285a8e918c2 /src/gui/gui.cpp
parent7593d6c71e2331c3e43c732db60ad03ee4d5385d (diff)
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Made all class members named like mClassMember.
Diffstat (limited to 'src/gui/gui.cpp')
-rw-r--r--src/gui/gui.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/gui/gui.cpp b/src/gui/gui.cpp
index b52ff8e8..7a57cd00 100644
--- a/src/gui/gui.cpp
+++ b/src/gui/gui.cpp
@@ -241,7 +241,7 @@ Gui::mousePress(int mx, int my, int button)
return;
// Check if we are alive and kickin'
- if (!player_node || player_node->action == Being::DEAD)
+ if (!player_node || player_node->mAction == Being::DEAD)
return;
// Check if we are busy
@@ -294,7 +294,7 @@ Gui::mousePress(int mx, int my, int button)
case Being::MONSTER:
case Being::PLAYER:
- if (being->action == Being::MONSTER_DEAD)
+ if (being->mAction == Being::MONSTER_DEAD)
break;
player_node->attack(being, true);