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authorPhilipp Sehmisch <tmw@crushnet.org>2006-12-01 17:18:04 +0000
committerPhilipp Sehmisch <tmw@crushnet.org>2006-12-01 17:18:04 +0000
commit98af6368f824ddb95d7a86b63ee2f7e6b32c89ac (patch)
treebc1f51b015af2283145cd53101a576f2edf0eb35 /src/gui/gui.cpp
parentab431cdfab6e1842ff357c7f380cc74142601912 (diff)
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forgot to include one file in the commit
Diffstat (limited to 'src/gui/gui.cpp')
-rw-r--r--src/gui/gui.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/gui/gui.cpp b/src/gui/gui.cpp
index f148ef38..cceba658 100644
--- a/src/gui/gui.cpp
+++ b/src/gui/gui.cpp
@@ -211,7 +211,7 @@ Gui::logic()
int mouseX, mouseY;
Uint8 button = SDL_GetMouseState(&mouseX, &mouseY);
-
+
if ( mPlayerFollowMouse && button & SDL_BUTTON(1) &&
mWalkTime != player_node -> mWalkTime)
{
@@ -305,7 +305,7 @@ Gui::mousePress(int mx, int my, int button)
case Being::MONSTER:
case Being::PLAYER:
- if (being->mAction == Being::MONSTER_DEAD)
+ if (being->mAction == Being::DEAD)
break;
player_node->attack(being, true);