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authorThorbjørn Lindeijer <thorbjorn@lindeijer.nl>2012-07-22 10:32:07 +0200
committerThorbjørn Lindeijer <thorbjorn@lindeijer.nl>2012-07-22 10:32:47 +0200
commit9876be2200996c5005f45f87771e91c39d208796 (patch)
tree4133dc5bc103027d10d6d45f17c5c61816024950 /src/gui/gui.cpp
parent85e02a1955b4eaee9e300616b5af0e839735f6e7 (diff)
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Replaced font with DejaVu Serif Condensed
Looks nicer in the game in my opinion.
Diffstat (limited to 'src/gui/gui.cpp')
-rw-r--r--src/gui/gui.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/gui/gui.cpp b/src/gui/gui.cpp
index e6e61f64..1b600a3d 100644
--- a/src/gui/gui.cpp
+++ b/src/gui/gui.cpp
@@ -112,7 +112,7 @@ Gui::Gui(Graphics *graphics):
// Set global font
const int fontSize = config.getValue("fontSize", 11);
- std::string fontFile = branding.getValue("font", "fonts/dejavusans.ttf");
+ std::string fontFile = branding.getValue("font", "fonts/DejaVuSerifCondensed.ttf");
std::string path = resman->getPath(fontFile);
try
@@ -127,7 +127,7 @@ Gui::Gui(Graphics *graphics):
}
// Set bold font
- fontFile = branding.getValue("boldFont", "fonts/dejavusans-bold.ttf");
+ fontFile = branding.getValue("boldFont", "fonts/DejaVuSerifCondensed-Bold.ttf");
path = resman->getPath(fontFile);
try
{