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authorEugenio Favalli <elvenprogrammer@gmail.com>2005-02-11 18:29:06 +0000
committerEugenio Favalli <elvenprogrammer@gmail.com>2005-02-11 18:29:06 +0000
commite54118f8d2c74e8642c17721a33df2fd5d287989 (patch)
tree7ffb10c2c6efeea7dfd213634702b882ccfddac6 /src/gui/equipment.h
parent448fe8430f5f0ae81101fe86d664f98be1a92201 (diff)
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Working on equipment
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+/*
+ * The Mana World
+ * Copyright 2004 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * The Mana World is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * The Mana World is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with The Mana World; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ *
+ * $Id$
+ */
+
+#ifndef _TMW_EQUIPMENT_H
+#define _TMW_EQUIPMENT_H
+
+#include "../graphic/spriteset.h"
+#include "gui.h"
+#include "window.h"
+
+/**
+ * Equipment dialog.
+ *
+ * \ingroup GUI
+ */
+class EquipmentWindow : public Window, gcn::ActionListener {
+ public:
+ /**
+ * Constructor.
+ */
+ EquipmentWindow();
+
+ /**
+ * Destructor.
+ */
+ ~EquipmentWindow();
+
+ /**
+ * Draws the equipment window.
+ */
+ void draw(gcn::Graphics *graphics);
+
+ /**
+ * Called when receiving actions from the widgets.
+ */
+ void action(const std::string& eventId);
+
+ private:
+
+};
+
+#endif