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authorJared Adams <jaxad0127@gmail.com>2009-03-12 06:44:16 -0600
committerJared Adams <jaxad0127@gmail.com>2009-03-12 06:44:16 -0600
commite2d60401eaf55abe9e2251854f3174ffe0f4ad9e (patch)
tree99be0ae61a6b4c97cafeb6458491f38cb7904d8a /src/gui/emoteshortcutcontainer.cpp
parent2eb027b0f7a67706df68fe29e605c5be7fc1d5c9 (diff)
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Move emote sprite loading into EmoteDB
Diffstat (limited to 'src/gui/emoteshortcutcontainer.cpp')
-rw-r--r--src/gui/emoteshortcutcontainer.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/gui/emoteshortcutcontainer.cpp b/src/gui/emoteshortcutcontainer.cpp
index df1bf74c..c96ea855 100644
--- a/src/gui/emoteshortcutcontainer.cpp
+++ b/src/gui/emoteshortcutcontainer.cpp
@@ -59,7 +59,7 @@ EmoteShortcutContainer::EmoteShortcutContainer():
// Setup emote sprites
for (int i = 0; i <= EmoteDB::getLast(); i++)
{
- mEmoteImg.push_back(player_node->getEmote(i));
+ mEmoteImg.push_back(EmoteDB::getAnimation(i));
}
mMaxItems = EmoteDB::getLast() < MAX_ITEMS ? EmoteDB::getLast() : MAX_ITEMS;
@@ -112,7 +112,7 @@ void EmoteShortcutContainer::draw(gcn::Graphics *graphics)
if (mEmoteMoved)
{
// Draw the emote image being dragged by the cursor.
- AnimatedSprite* sprite = mEmoteImg[mEmoteMoved - 1];
+ const AnimatedSprite* sprite = mEmoteImg[mEmoteMoved - 1];
if (sprite)
{
const int tPosX = mCursorPosX - (sprite->getWidth() / 2);