diff options
author | Thorbjørn Lindeijer <thorbjorn@lindeijer.nl> | 2010-02-05 22:15:43 +0100 |
---|---|---|
committer | Thorbjørn Lindeijer <thorbjorn@lindeijer.nl> | 2010-02-06 21:25:37 +0100 |
commit | 242e3bb8d92def67d5c30f2f2fd974cfb117ec04 (patch) | |
tree | 7f247e04e238a0edc0281ec8ed85539b2be81137 /src/gui/debugwindow.h | |
parent | 51e14c9d7aab75fe60f68d4943759eef66eafe9a (diff) | |
download | mana-242e3bb8d92def67d5c30f2f2fd974cfb117ec04.tar.gz mana-242e3bb8d92def67d5c30f2f2fd974cfb117ec04.tar.bz2 mana-242e3bb8d92def67d5c30f2f2fd974cfb117ec04.tar.xz mana-242e3bb8d92def67d5c30f2f2fd974cfb117ec04.zip |
Merged the Engine class into the Game class
There was little point in keeping the Engine class separate. It wasn't
an engine at all, but only kept track of the currently active map, a job
more suitable for the Game class anyway.
Diffstat (limited to 'src/gui/debugwindow.h')
-rw-r--r-- | src/gui/debugwindow.h | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/gui/debugwindow.h b/src/gui/debugwindow.h index 50a5fc06..1ef32e02 100644 --- a/src/gui/debugwindow.h +++ b/src/gui/debugwindow.h @@ -50,7 +50,6 @@ class DebugWindow : public Window Label *mParticleCountLabel, *mParticleDetailLabel; Label *mAmbientDetailLabel; - std::string mFPSText; }; |