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authorBjørn Lindeijer <bjorn@lindeijer.nl>2005-11-13 01:14:30 +0000
committerBjørn Lindeijer <bjorn@lindeijer.nl>2005-11-13 01:14:30 +0000
commita4ad67ca4accae582aa698bdd24efea6a463f8b9 (patch)
tree580ff79f048d9a2459c4d23b00de0a305c3120a0 /src/gui/connection.h
parent50f0a7e7480e5c0fb78e5a4dbe1c27396f2c4020 (diff)
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Made the three desert maps use the fringe layer for objects. Reveals bug with
objects disappearing at the bottom and still some draw order problems.
Diffstat (limited to 'src/gui/connection.h')
-rw-r--r--src/gui/connection.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/gui/connection.h b/src/gui/connection.h
index baf8e1d8..bde1e174 100644
--- a/src/gui/connection.h
+++ b/src/gui/connection.h
@@ -39,7 +39,8 @@ class ProgressBar;
*
* \ingroup Interface
*/
-class ConnectionDialog : public Window, public gcn::ActionListener {
+class ConnectionDialog : public Window, public gcn::ActionListener
+{
public:
/**
* Constructor