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authorLloyd Bryant <lloyd_bryant@netzero.net>2008-07-18 00:48:14 +0000
committerLloyd Bryant <lloyd_bryant@netzero.net>2008-07-18 00:48:14 +0000
commit159285c5aa24611ceee7e3847a87bf9ea5f7fb7a (patch)
treefa48eb8bb8ed1e62ede1e7a2f95632c2243facab /src/gui/chat.h
parent4dbc9b7af344d3ff006a40e3e0c06ce160f365f9 (diff)
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Import of client tree
Diffstat (limited to 'src/gui/chat.h')
-rw-r--r--src/gui/chat.h270
1 files changed, 145 insertions, 125 deletions
diff --git a/src/gui/chat.h b/src/gui/chat.h
index 0bdc76f1..5e5ca110 100644
--- a/src/gui/chat.h
+++ b/src/gui/chat.h
@@ -18,7 +18,7 @@
* along with The Mana World; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
- * $Id$
+ * $Id: chat.h 4227 2008-05-08 00:39:29Z peaveydk $
*/
#ifndef _TMW_CHAT_H
@@ -26,6 +26,7 @@
#include <list>
#include <string>
+#include <fstream>
#include <guichan/actionlistener.hpp>
#include <guichan/keylistener.hpp>
@@ -37,29 +38,19 @@
class BrowserBox;
class Network;
class ScrollArea;
+class Recorder;
+class Party;
#define BY_GM 0 // those should be self-explanatory =)
#define BY_PLAYER 1
#define BY_OTHER 2
#define BY_SERVER 3
+#define BY_PARTY 4
-#define ACT_WHISPER 4 // getting whispered at
-#define ACT_IS 5 // equivalent to "/me" on IRC
+#define ACT_WHISPER 5 // getting whispered at
+#define ACT_IS 6 // equivalent to "/me" on IRC
-#define BY_LOGGER 6
-
-#define IS_ANNOUNCE "/announce "
-#define IS_ANNOUNCE_LENGTH 10
-#define IS_HELP "/help"
-#define IS_HELP_LENGTH 5
-#define IS_WHERE "/where"
-#define IS_WHERE_LENGTH 6
-#define IS_WHO "/who"
-#define IS_WHO_LENGTH 4
-#define IS_CLEAR "/clear"
-#define IS_CLEAR_LENGTH 6
-#define IS_WHISPER "/whisper"
-#define IS_WHISPER_LENGTH 8
+#define BY_LOGGER 7
/**
* gets in between usernick and message text depending on
@@ -118,121 +109,150 @@ struct CHATSKILL
* \ingroup Interface
*/
class ChatWindow : public Window, public gcn::ActionListener,
- public gcn::KeyListener
+ public gcn::KeyListener
{
public:
- /**
- * Constructor.
- */
- ChatWindow(Network *network);
-
- /**
- * Logic (updates components' size)
- */
- void logic();
-
- /*
- * Adds a line of text to our message list. Parameters:
- *
- * @param line Text message.
- * @parem own Type of message (usually the owner-type).
- */
- void chatLog(std::string line, int own);
-
- /*
- * Calls original chat_log() after processing the packet.
- */
- void chatLog(CHATSKILL);
-
- /**
- * Performs action.
- */
- void action(const gcn::ActionEvent &event);
-
- /**
- * Request focus for typing chat message.
- */
- void requestChatFocus();
-
- /**
- * Checks whether ChatWindow is Focused or not.
- */
- bool isInputFocused();
-
- /**
- * Determines whether to send a command or an ordinary message, then
- * contructs packets & sends them.
- *
- * @param nick The character's name to display in front.
- * @param msg The message text which is to be send.
- *
- * NOTE:
- * The nickname is required by the server, if not specified
- * the message may not be sent unless a command was intended
- * which requires another packet to be constructed! you can
- * achieve this by putting a slash ("/") infront of the
- * message followed by the command name and the message.
- * of course all slash-commands need implemented handler-
- * routines. ;-)
- * remember, a line starting with "@" is not a command that needs
- * to be parsed rather is sent using the normal chat-packet.
- *
- * EXAMPLE:
- * // for an global announcement /- command
- * chatlog.chat_send("", "/announce Hello to all logged in users!");
- * // for simple message by a user /- message
- * chatlog.chat_send("Zaeiru", "Hello to all users on the screen!");
- */
- void
- chatSend(const std::string &nick, std::string msg);
-
- /** Called when key is pressed */
- void
- keyPressed(gcn::KeyEvent &event);
-
- /** Called to set current text */
- void
- setInputText(std::string input_str);
-
- /** Override to reset mTmpVisible */
- void
- setVisible(bool visible);
+ /**
+ * Constructor.
+ */
+ ChatWindow(Network *network);
+
+ /**
+ * Destructor: used to write back values to the config file
+ */
+ ~ChatWindow();
+
+ /**
+ * Logic (updates components' size)
+ */
+ void logic();
+
+ /**
+ * Adds a line of text to our message list. Parameters:
+ *
+ * @param line Text message.
+ * @parem own Type of message (usually the owner-type).
+ */
+ void chatLog(std::string line, int own, bool ignoreRecord = false);
+
+ /**
+ * Calls original chat_log() after processing the packet.
+ */
+ void chatLog(CHATSKILL);
+
+ /**
+ * Performs action.
+ */
+ void action(const gcn::ActionEvent &event);
+
+ /**
+ * Request focus for typing chat message.
+ */
+ void requestChatFocus();
+
+ /**
+ * Checks whether ChatWindow is Focused or not.
+ */
+ bool isInputFocused();
+
+ /**
+ * Determines whether to send a command or an ordinary message, then
+ * contructs packets & sends them.
+ *
+ * @param nick The character's name to display in front.
+ * @param msg The message text which is to be send.
+ *
+ * NOTE:
+ * The nickname is required by the server, if not specified
+ * the message may not be sent unless a command was intended
+ * which requires another packet to be constructed! you can
+ * achieve this by putting a slash ("/") infront of the
+ * message followed by the command name and the message.
+ * of course all slash-commands need implemented handler-
+ * routines. ;-)
+ * remember, a line starting with "@" is not a command that needs
+ * to be parsed rather is sent using the normal chat-packet.
+ *
+ * EXAMPLE:
+ * // for an global announcement /- command
+ * chatlog.chat_send("", "/announce Hello to all logged in users!");
+ * // for simple message by a user /- message
+ * chatlog.chat_send("Zaeiru", "Hello to all users on the screen!");
+ */
+ void
+ chatSend(const std::string &nick, std::string msg);
+
+ /** Called when key is pressed */
+ void
+ keyPressed(gcn::KeyEvent &event);
+
+ /** Called to set current text */
+ void
+ setInputText(std::string input_str);
+
+ /** Override to reset mTmpVisible */
+ void
+ setVisible(bool visible);
/**
- * Scrolls the chat window
- *
- * @param amount direction and amount to scroll. Negative numbers scroll
- * up, positive numbers scroll down. The absolute amount indicates the
- * amount of 1/8ths of chat window real estate that should be scrolled.
- */
- void
- scroll(int amount);
+ * Scrolls the chat window
+ *
+ * @param amount direction and amount to scroll. Negative numbers scroll
+ * up, positive numbers scroll down. The absolute amount indicates the
+ * amount of 1/8ths of chat window real estate that should be scrolled.
+ */
+ void
+ scroll(int amount);
+
+ /**
+ * party implements the partying chat commands
+ *
+ * @param command is the party command to perform
+ * @param msg is the remainder of the message
+ */
+ void
+ party(const std::string &command, const std::string &msg);
+
+ /**
+ * help implements the /help command
+ *
+ * @param msg1 is the command that the player needs help on
+ * @param msg2 is the sub-command relating to the command
+ */
+ void
+ help(const std::string &msg1, const std::string &msg2);
private:
- Network *mNetwork;
- bool mTmpVisible;
-
- /** One item in the chat log */
- struct CHATLOG
- {
- std::string nick;
- std::string text;
- int own;
- };
-
- /** Constructs failed messages for actions */
- std::string const_msg(CHATSKILL);
-
- gcn::TextField *mChatInput; /**< Input box for typing chat messages */
- BrowserBox *mTextOutput; /**< Text box for displaying chat history */
- ScrollArea *mScrollArea; /**< Scroll area around text output */
-
- typedef std::list<std::string> History;
- typedef History::iterator HistoryIterator;
- History mHistory; /**< Command history */
- HistoryIterator mCurHist; /**< History iterator */
-};
+ Network *mNetwork;
+ bool mTmpVisible;
+
+ /** One item in the chat log */
+ struct CHATLOG
+ {
+ std::string nick;
+ std::string text;
+ int own;
+ };
+
+ /** Constructs failed messages for actions */
+ std::string const_msg(CHATSKILL);
+
+ gcn::TextField *mChatInput; /**< Input box for typing chat messages */
+ BrowserBox *mTextOutput; /**< Text box for displaying chat history */
+ ScrollArea *mScrollArea; /**< Scroll area around text output */
+
+ typedef std::list<std::string> History;
+ typedef History::iterator HistoryIterator;
+ History mHistory; /**< Command history */
+ HistoryIterator mCurHist; /**< History iterator */
+ Recorder *mRecorder; /**< Recording class */
+ char mPartyPrefix; /**< Messages beginning with the prefix are sent to
+ the party */
+ bool mReturnToggles; /**< Marks whether <Return> toggles the chat log
+ or not */
+ Party *mParty;
+};
extern ChatWindow *chatWindow;
#endif