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authorBjørn Lindeijer <bjorn@lindeijer.nl>2005-04-30 13:29:45 +0000
committerBjørn Lindeijer <bjorn@lindeijer.nl>2005-04-30 13:29:45 +0000
commitad3623ced5020c9c886cb85100ae05efa460f84a (patch)
tree2f01f33e4bf0f5e20f81a7d3f64cd6466381df95 /src/gui/chat.cpp
parent22799314e68a0535f65cc7aa56c490cdde7ca544 (diff)
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Some fixes to player control, also attempting to solve long walk path problem.
Diffstat (limited to 'src/gui/chat.cpp')
-rw-r--r--src/gui/chat.cpp8
1 files changed, 8 insertions, 0 deletions
diff --git a/src/gui/chat.cpp b/src/gui/chat.cpp
index 49841623..380d9d13 100644
--- a/src/gui/chat.cpp
+++ b/src/gui/chat.cpp
@@ -213,13 +213,21 @@ void ChatWindow::action(const std::string& eventId)
std::string message = chatInput->getText();
if (message.length() > 0) {
+ // If message different from previous, put it in the history
if (history.size() == 0 || message != history.back()) {
history.push_back(message);
}
+
+ // Reset history iterator
curHist = history.end();
+
+ // Send the message to the server
chat_send(char_info[0].name, message.c_str());
+
+ // Clear the text from the chat input
chatInput->setText("");
}
+
gui->focusNone();
}
}