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author | Ira Rice <irarice@gmail.com> | 2009-02-04 11:46:03 -0700 |
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committer | Ira Rice <irarice@gmail.com> | 2009-02-04 11:46:03 -0700 |
commit | 555e68e24f2bb7d38f7ce52ce9a43198c0ccedec (patch) | |
tree | f2ceff93ed6193933165e9fbd408a1df6a8b26e1 /src/gui/chat.cpp | |
parent | 6110801764f588d0696e75645624be4869b99ee0 (diff) | |
download | mana-555e68e24f2bb7d38f7ce52ce9a43198c0ccedec.tar.gz mana-555e68e24f2bb7d38f7ce52ce9a43198c0ccedec.tar.bz2 mana-555e68e24f2bb7d38f7ce52ce9a43198c0ccedec.tar.xz mana-555e68e24f2bb7d38f7ce52ce9a43198c0ccedec.zip |
Went through the gui folder and revised the include statements to not
include anything not needed by that specific widget or window. This
appears to have cleaned up system performance a bit on my current setup,
where it went from idling on 45% in game with opengl down to 30% now.
Also moved iptostring to the tostring header, as importing all of
network.h is a little overkill to use that function, and it goes along
with the basic functions that are in that header file anyways. TODO:
find out a way to get rid of warnings when a class doesn't use this
function.
Signed-off-by: Ira Rice <irarice@gmail.com>
Diffstat (limited to 'src/gui/chat.cpp')
-rw-r--r-- | src/gui/chat.cpp | 43 |
1 files changed, 18 insertions, 25 deletions
diff --git a/src/gui/chat.cpp b/src/gui/chat.cpp index 36e33160..a58600a8 100644 --- a/src/gui/chat.cpp +++ b/src/gui/chat.cpp @@ -20,7 +20,6 @@ */ #include <algorithm> -#include <fstream> #include <guichan/focushandler.hpp> @@ -37,7 +36,6 @@ #include "../beingmanager.h" #include "../configuration.h" -#include "../extensions.h" #include "../game.h" #include "../localplayer.h" #include "../party.h" @@ -538,32 +536,27 @@ void ChatWindow::chatSend(const std::string &nick, std::string msg) * This will eventually be replaced by a GUI, so * we don't need to get too sophisticated */ - if (extensions.aethyra_spells) + MessageOut outMsg(mNetwork); + if (msg == "heal") { - MessageOut outMsg(mNetwork); - if (msg == "heal") - { - outMsg.writeInt16(0x03f3); - outMsg.writeInt16(0x01); - outMsg.writeInt32(0); - outMsg.writeInt8(0); - outMsg.writeInt8(0); - outMsg.writeString("", 24); - } - else if (msg == "gather") - { - outMsg.writeInt16(0x03f3); - outMsg.writeInt16(0x02); - outMsg.writeInt32(0); - outMsg.writeInt8(0); - outMsg.writeInt8(0); - outMsg.writeString("", 24); - } - else - chatLog(_("No such spell!"), BY_SERVER); + outMsg.writeInt16(0x03f3); + outMsg.writeInt16(0x01); + outMsg.writeInt32(0); + outMsg.writeInt8(0); + outMsg.writeInt8(0); + outMsg.writeString("", 24); + } + else if (msg == "gather") + { + outMsg.writeInt16(0x03f3); + outMsg.writeInt16(0x02); + outMsg.writeInt32(0); + outMsg.writeInt8(0); + outMsg.writeInt8(0); + outMsg.writeString("", 24); } else - chatLog(_("The current server doesn't support spells"), BY_SERVER); + chatLog(_("No such spell!"), BY_SERVER); } else if (command == "present") { |