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authorThorbjørn Lindeijer <bjorn@lindeijer.nl>2024-03-05 10:13:15 +0100
committerThorbjørn Lindeijer <bjorn@lindeijer.nl>2024-03-06 21:49:14 +0000
commit3ce39d2b497ab5356290a22b324181386af51c51 (patch)
tree1b923b8be7e4d2ce8ff70768dc7fff596487935c /src/gui/charselectdialog.h
parenta9df89bda908e3b3d443db7f3ca865b6f12c75e5 (diff)
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General code cleanups
* Use final for all message handlers, Client, LocalPlayer, Being::getType, Being::setPosition and Being::setMap. (avoids some warnings about virtual dispatch in constructors) * Use auto in more places * Use emplace_back instead of push_back in some places * Use default member initializers * Less else after return * Removed superfluous .c_str() * Removed type aliases that are only used once * Removed more unused includes
Diffstat (limited to 'src/gui/charselectdialog.h')
-rw-r--r--src/gui/charselectdialog.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/gui/charselectdialog.h b/src/gui/charselectdialog.h
index d30e4e68..2deb5a7d 100644
--- a/src/gui/charselectdialog.h
+++ b/src/gui/charselectdialog.h
@@ -84,14 +84,14 @@ class CharSelectDialog : public Window, public gcn::ActionListener,
void unlock();
void setLocked(bool locked);
- bool mLocked;
+ bool mLocked = false;
gcn::Label *mAccountNameLabel;
gcn::Button *mSwitchLoginButton;
gcn::Button *mChangePasswordButton;
- gcn::Button *mUnregisterButton;
- gcn::Button *mChangeEmailButton;
+ gcn::Button *mUnregisterButton = nullptr;
+ gcn::Button *mChangeEmailButton = nullptr;
/** The player boxes */
std::vector<CharacterDisplay*> mCharacterEntries;