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authorYohann Ferreira <yohann_dot_ferreira_at_orange_dot_efer>2010-12-28 00:48:05 +0100
committerYohann Ferreira <yohann_dot_ferreira_at_orange_dot_efer>2010-12-29 07:41:08 +0100
commit3553f1e11f7f4478c4c64192f6455d528c7dffda (patch)
treee0dd6bf3c44718f7be5cad7803449cd6ebb625ff /src/gui/charcreatedialog.cpp
parent411b54e993ea997e18be18fadd26ceab00c00fa3 (diff)
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Made the client handle the characters slots properly for Manaserv.
Reviewed-by: Crush.
Diffstat (limited to 'src/gui/charcreatedialog.cpp')
-rw-r--r--src/gui/charcreatedialog.cpp10
1 files changed, 8 insertions, 2 deletions
diff --git a/src/gui/charcreatedialog.cpp b/src/gui/charcreatedialog.cpp
index 2db25a35..746295b5 100644
--- a/src/gui/charcreatedialog.cpp
+++ b/src/gui/charcreatedialog.cpp
@@ -156,7 +156,8 @@ void CharCreateDialog::action(const gcn::ActionEvent &event)
{
if (event.getId() == "create")
{
- if (getName().length() >= 4)
+ if (Net::getNetworkType() == ServerInfo::MANASERV
+ || getName().length() >= 4)
{
// Attempt to create the character
mCreateButton->setEnabled(false);
@@ -167,7 +168,12 @@ void CharCreateDialog::action(const gcn::ActionEvent &event)
atts.push_back((int) mAttributeSlider[i]->getValue());
}
- Net::getCharHandler()->newCharacter(getName(), mSlot,
+ int characterSlot = mSlot;
+ // On Manaserv, the slots start at 1, so we offset them.
+ if (Net::getNetworkType() == ServerInfo::MANASERV)
+ ++characterSlot;
+
+ Net::getCharHandler()->newCharacter(getName(), characterSlot,
mFemale->isSelected(),
mHairStyle,
mHairColor, atts);