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authorBjörn Steinbrink <B.Steinbrink@gmx.de>2006-01-22 13:31:13 +0000
committerBjörn Steinbrink <B.Steinbrink@gmx.de>2006-01-22 13:31:13 +0000
commitbd56bf8afdab16383ed8ad08412a8c807f84af85 (patch)
tree0e963ada63bcbe3c50dd77986aaa15b9ba49816a /src/gui/char_server.cpp
parent5359640b6f271af31f6423df9d661433eff89a3e (diff)
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Merged NETWORK branch (includes BEING_OVERHAUL).
Diffstat (limited to 'src/gui/char_server.cpp')
-rw-r--r--src/gui/char_server.cpp160
1 files changed, 4 insertions, 156 deletions
diff --git a/src/gui/char_server.cpp b/src/gui/char_server.cpp
index ed0818c8..c66d4436 100644
--- a/src/gui/char_server.cpp
+++ b/src/gui/char_server.cpp
@@ -24,26 +24,18 @@
#include "char_server.h"
#include <sstream>
-#include <SDL.h>
#include "button.h"
#include "listbox.h"
-#include "ok_dialog.h"
#include "scrollarea.h"
-#include "../log.h"
#include "../main.h"
-#include "../playerinfo.h"
#include "../serverinfo.h"
-#include "../net/messagein.h"
-#include "../net/messageout.h"
-#include "../net/network.h"
-
extern SERVER_INFO **server_info;
ServerSelectDialog::ServerSelectDialog():
- Window("Select Server"), mStatus(NET_IDLE)
+ Window("Select Server")
{
serverListModel = new ServerListModel();
serverList = new ListBox(serverListModel);
@@ -98,51 +90,17 @@ void
ServerSelectDialog::action(const std::string& eventId)
{
if (eventId == "ok") {
- int index = serverList->getSelected();
- const char *host = iptostring(server_info[index]->address);
- short port = server_info[index]->port;
- openConnection(host, port);
okButton->setEnabled(false);
- //cancelButton->setEnabled(false);
- mStatus = NET_CONNECTING;
+ state = CHAR_CONNECT_STATE;
}
else if (eventId == "cancel") {
state = LOGIN_STATE;
}
}
-void
-ServerSelectDialog::logic()
+SERVER_INFO* ServerSelectDialog::getServerInfo()
{
- switch (mStatus)
- {
- case NET_CONNECTING:
- mStatus = pollConnection();
- break;
- case NET_ERROR:
- logger->log("ServerSelect::Unable to connect");
- errorMessage = "Unable to connect to char server";
- state = ERROR_STATE;
- closeConnection();
- break;
- case NET_CONNECTED:
- attemptServerSelect(serverList->getSelected());
- mStatus = NET_DATA;
- break;
- case NET_DATA:
- // TODO: cannot substitute with packetReady() because of eAthena
- // sending 4 unknown bytes.
- if (in_size > 6)
- {
- skip(4);
- checkServerSelect();
- }
- else
- {
- flush();
- }
- break;
- }
+ return server_info[serverList->getSelected()];
}
int
@@ -158,113 +116,3 @@ ServerListModel::getElementAt(int i)
s << server_info[i]->name << " (" << server_info[i]->online_users << ")";
return s.str();
}
-
-void
-charServerInputHandler(SDL_KeyboardEvent *keyEvent)
-{
- if (keyEvent->keysym.sym == SDLK_ESCAPE)
- {
- state = LOGIN_STATE;
- }
-}
-
-void
-ServerSelectDialog::attemptServerSelect(int index)
-{
- // Send login infos
- MessageOut outMsg;
- outMsg.writeInt16(0x0065);
- outMsg.writeInt32(account_ID);
- outMsg.writeInt32(session_ID1);
- outMsg.writeInt32(session_ID2);
- outMsg.writeInt16(0); // unknown
- outMsg.writeInt8(sex);
-}
-
-void
-ServerSelectDialog::checkServerSelect()
-{
- MessageIn msg = get_next_message();
-
- if (msg.getId() == 0x006b)
- {
- // Skip length word and an additional mysterious 20 bytes
- msg.skip(2 + 20);
-
- // Derive number of characters from message length
- n_character = (msg.getLength() - 24) / 106;
- char_info = (PLAYER_INFO**)malloc(sizeof(PLAYER_INFO*) * (MAX_SLOT+1));
- for (int i = 0; i < MAX_SLOT + 1; i++)
- char_info[i] = NULL;
-
- for (int i = 0; i < n_character; i++)
- {
- PLAYER_INFO *tempPlayer = new PLAYER_INFO;
-
- tempPlayer->totalWeight = 0;
- tempPlayer->maxWeight = 0;
- tempPlayer->lastAttackTime = 0;
- tempPlayer->id = msg.readInt32();
- tempPlayer->xp = msg.readInt32();
- tempPlayer->gp = msg.readInt32();
- tempPlayer->jobXp = msg.readInt32();
- tempPlayer->jobLvl = msg.readInt32();
- msg.skip(8); // unknown
- msg.readInt32(); // option
- msg.readInt32(); // karma
- msg.readInt32(); // manner
- msg.skip(2); // unknown
- tempPlayer->hp = msg.readInt16();
- tempPlayer->maxHp = msg.readInt16();
- tempPlayer->mp = msg.readInt16();
- tempPlayer->maxMp = msg.readInt16();
- msg.readInt16(); // speed
- msg.readInt16(); // class
- tempPlayer->hairStyle = msg.readInt16();
- tempPlayer->weapon = msg.readInt16();
- tempPlayer->lvl = msg.readInt16();
- msg.readInt16(); // skill point
- msg.readInt16(); // head bottom
- msg.readInt16(); // shield
- msg.readInt16(); // head option top
- msg.readInt16(); // head option mid
- tempPlayer->hairColor = msg.readInt16();
- msg.readInt16(); // unknown
- tempPlayer->name = msg.readString(24);
- tempPlayer->STR = msg.readInt8();
- tempPlayer->AGI = msg.readInt8();
- tempPlayer->VIT = msg.readInt8();
- tempPlayer->INT = msg.readInt8();
- tempPlayer->DEX = msg.readInt8();
- tempPlayer->LUK = msg.readInt8();
- int slot = msg.readInt8(); // character slot
- msg.readInt8(); // unknown
-
- char_info[slot] = tempPlayer;
-
- logger->log("CharServer: Player: %s (%d)",
- char_info[slot]->name.c_str(), slot);
- }
-
- state = CHAR_SELECT_STATE;
- skip(msg.getLength());
- }
- else if (msg.getId() == 0x006c)
- {
- std::string errorStr;
- switch (msg.readInt8()) {
- case 0: errorStr = "Access denied"; break;
- case 1: errorStr = "Cannot use this ID"; break;
- default: errorStr = "Rejected from server"; break;
- }
- new OkDialog("Error", errorStr);
- skip(msg.getLength());
- closeConnection();
- }
- else
- {
- new OkDialog("Error", "Unknown error");
- skip(msg.getLength());
- }
- // Todo: add other packets
-}