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author | Ira Rice <irarice@gmail.com> | 2009-03-14 13:21:35 -0600 |
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committer | Ira Rice <irarice@gmail.com> | 2009-03-14 13:21:35 -0600 |
commit | 3575c7a606c2d24c0d444e9999892c0390fa5ae8 (patch) | |
tree | 399bd2ce51577aa721a460884b397f52d4a4590c /src/gui/char_select.cpp | |
parent | f0c6bed3d879e1c7b9a6d5b7e676a4f1c6a29a54 (diff) | |
download | mana-3575c7a606c2d24c0d444e9999892c0390fa5ae8.tar.gz mana-3575c7a606c2d24c0d444e9999892c0390fa5ae8.tar.bz2 mana-3575c7a606c2d24c0d444e9999892c0390fa5ae8.tar.xz mana-3575c7a606c2d24c0d444e9999892c0390fa5ae8.zip |
Made a label class derived from the guichan label class which utilizes
the palette colors. While technically, this can be accomplished through
other means, it's rather clumsy overall, and is prone to introducing in
programmer errors.
This commit finally catches every case where text is used, and applies
the text color from the color dialog to each of them appropriately.
Signed-off-by: Ira Rice <irarice@gmail.com>
Diffstat (limited to 'src/gui/char_select.cpp')
-rw-r--r-- | src/gui/char_select.cpp | 17 |
1 files changed, 8 insertions, 9 deletions
diff --git a/src/gui/char_select.cpp b/src/gui/char_select.cpp index fa0594d6..f88736c1 100644 --- a/src/gui/char_select.cpp +++ b/src/gui/char_select.cpp @@ -24,11 +24,10 @@ #include <guichan/font.hpp> -#include <guichan/widgets/label.hpp> - #include "button.h" #include "char_select.h" #include "confirm_dialog.h" +#include "label.h" #include "ok_dialog.h" #include "playerbox.h" #include "textfield.h" @@ -90,10 +89,10 @@ CharSelectDialog::CharSelectDialog(Network *network, mPlayerBox = new PlayerBox; mPlayerBox->setWidth(74); - mNameLabel = new gcn::Label(strprintf(_("Name: %s"), "")); - mLevelLabel = new gcn::Label(strprintf(_("Level: %d"), 0)); - mJobLevelLabel = new gcn::Label(strprintf(_("Job Level: %d"), 0)); - mMoneyLabel = new gcn::Label(strprintf(_("Money: %d"), 0)); + mNameLabel = new Label(strprintf(_("Name: %s"), "")); + mLevelLabel = new Label(strprintf(_("Level: %d"), 0)); + mJobLevelLabel = new Label(strprintf(_("Job Level: %d"), 0)); + mMoneyLabel = new Label(strprintf(_("Money: %d"), 0)); const std::string tempString = getFont()->getWidth(_("New")) < getFont()->getWidth(_("Delete")) ? @@ -259,13 +258,13 @@ CharCreateDialog::CharCreateDialog(Window *parent, int slot, Network *network, mPlayer->setHairStyle(rand() % mPlayer->getNumOfHairstyles(), rand() % numberOfHairColors); mNameField = new TextField(""); - mNameLabel = new gcn::Label(_("Name:")); + mNameLabel = new Label(_("Name:")); mNextHairColorButton = new Button(">", "nextcolor", this); mPrevHairColorButton = new Button("<", "prevcolor", this); - mHairColorLabel = new gcn::Label(_("Hair Color:")); + mHairColorLabel = new Label(_("Hair Color:")); mNextHairStyleButton = new Button(">", "nextstyle", this); mPrevHairStyleButton = new Button("<", "prevstyle", this); - mHairStyleLabel = new gcn::Label(_("Hair Style:")); + mHairStyleLabel = new Label(_("Hair Style:")); mCreateButton = new Button(_("Create"), "create", this); mCancelButton = new Button(_("Cancel"), "cancel", this); mPlayerBox = new PlayerBox(mPlayer); |