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authorYohann Ferreira <bertram@cegetel.net>2005-08-25 21:07:28 +0000
committerYohann Ferreira <bertram@cegetel.net>2005-08-25 21:07:28 +0000
commit941e0cfda282b2461e500fcdf5828a7e20bf6da6 (patch)
tree16b392cb9c57fefc621084c011ec0b724e84d128 /src/gui/char_select.cpp
parent9ba130f4628d8e52ebd50b810e761a81f69c0c4a (diff)
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Adding min and max length check for password, more code cleanups in login and removing possible buffer overflows by replacing some global char[] by std::strings.
Diffstat (limited to 'src/gui/char_select.cpp')
-rw-r--r--src/gui/char_select.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gui/char_select.cpp b/src/gui/char_select.cpp
index 6c8a844b..de01a571 100644
--- a/src/gui/char_select.cpp
+++ b/src/gui/char_select.cpp
@@ -247,7 +247,7 @@ void CharSelectDialog::serverCharSelect()
map_port = RFIFOW(26);
state = GAME;
- logger->log("CharSelect: Map: %s", map_name);
+ logger->log("CharSelect: Map: %s", map_name.c_str());
logger->log("CharSelect: Server: %s:%d", iptostring(map_address), map_port);
RFIFOSKIP(28);
close_session();