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authorBjørn Lindeijer <bjorn@lindeijer.nl>2007-11-21 19:43:11 +0000
committerBjørn Lindeijer <bjorn@lindeijer.nl>2007-11-21 19:43:11 +0000
commit7c7909350565c3506f8b24645cac10f3197e1fc5 (patch)
tree748ce81596f924d81cb7b6fdba84fe22a054e305 /src/gui/char_select.cpp
parent434d0bd000576b534c51f611c09eb99b3863e1c5 (diff)
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Merged revisions 3705-3711,3714,3718,3721-3722,3729-3731,3735,3742 via svnmerge from
https://themanaworld.svn.sourceforge.net/svnroot/themanaworld/tmw/trunk (dynamic recoloring of sprites and related changes) ........ r3705 | gmelquio | 2007-11-03 10:58:25 +0100 (Sat, 03 Nov 2007) | 1 line Fixed double load of hair graphics. ........ r3706 | gmelquio | 2007-11-03 22:04:51 +0100 (Sat, 03 Nov 2007) | 1 line Added automatic recoloring of images. Inspired by fungos' ideas (PR #41). ........ r3707 | gmelquio | 2007-11-03 22:08:21 +0100 (Sat, 03 Nov 2007) | 1 line Experimented recoloring on scorpions. ........ r3708 | gmelquio | 2007-11-04 12:52:44 +0100 (Sun, 04 Nov 2007) | 1 line Tightened palette handling. ........ r3709 | gmelquio | 2007-11-04 12:54:31 +0100 (Sun, 04 Nov 2007) | 1 line Experimented with scorpions again. ........ r3710 | gmelquio | 2007-11-04 16:40:37 +0100 (Sun, 04 Nov 2007) | 1 line Applied recoloring to hair styles. ........ r3711 | gmelquio | 2007-11-04 17:50:37 +0100 (Sun, 04 Nov 2007) | 1 line Converted slimes to recoloring. ........ r3742 | gmelquio | 2007-11-16 14:16:00 +0100 (Fri, 16 Nov 2007) | 1 line Sped up recoloring of transparent pixels. ........
Diffstat (limited to 'src/gui/char_select.cpp')
-rw-r--r--src/gui/char_select.cpp13
1 files changed, 5 insertions, 8 deletions
diff --git a/src/gui/char_select.cpp b/src/gui/char_select.cpp
index 90dd53be..8ab3b879 100644
--- a/src/gui/char_select.cpp
+++ b/src/gui/char_select.cpp
@@ -256,8 +256,7 @@ CharCreateDialog::CharCreateDialog(Window *parent, int slot, Network *network,
{
mPlayer = new Player(0, 0, NULL);
mPlayer->setGender(gender);
- mPlayer->setHairStyle(rand() % NR_HAIR_STYLES + 1);
- mPlayer->setHairColor(rand() % NR_HAIR_COLORS + 1);
+ mPlayer->setHairStyle(rand() % NR_HAIR_STYLES, rand() % NR_HAIR_COLORS);
mNameField = new TextField("");
mNameLabel = new gcn::Label("Name:");
@@ -338,18 +337,16 @@ CharCreateDialog::action(const gcn::ActionEvent &event)
scheduleDelete();
}
else if (event.getId() == "nextcolor") {
- mPlayer->setHairColor(mPlayer->getHairColor() % NR_HAIR_COLORS + 1);
+ mPlayer->setHairStyle(-1, mPlayer->getHairColor() + 1);
}
else if (event.getId() == "prevcolor") {
- int prevColor = mPlayer->getHairColor() + NR_HAIR_COLORS - 2;
- mPlayer->setHairColor(prevColor % NR_HAIR_COLORS + 1);
+ mPlayer->setHairStyle(-1, mPlayer->getHairColor() + NR_HAIR_COLORS - 1);
}
else if (event.getId() == "nextstyle") {
- mPlayer->setHairStyle(mPlayer->getHairStyle() % NR_HAIR_STYLES + 1);
+ mPlayer->setHairStyle(mPlayer->getHairStyle() + 1, -1);
}
else if (event.getId() == "prevstyle") {
- int prevStyle = mPlayer->getHairStyle() + NR_HAIR_STYLES - 2;
- mPlayer->setHairStyle(prevStyle % NR_HAIR_STYLES + 1);
+ mPlayer->setHairStyle(mPlayer->getHairStyle() + NR_HAIR_STYLES - 1, -1);
}
}