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authorJared Adams <jaxad0127@gmail.com>2009-02-25 13:38:55 -0700
committerJared Adams <jaxad0127@gmail.com>2009-02-25 13:38:55 -0700
commitf04a8713ffc83db8b3dc4a472b28aad25a2b2bd1 (patch)
tree1822aa7cecfbe4ef38b55216ab82b686e3b636c7 /src/gui/buy.cpp
parent9673149ea3c28f42f38fc9989faf76d68e72bd20 (diff)
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Fix NPC handling to not need a handle on the NPC
The Being ID is used instead, as that is all that was ever really needed.
Diffstat (limited to 'src/gui/buy.cpp')
-rw-r--r--src/gui/buy.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gui/buy.cpp b/src/gui/buy.cpp
index c084c7c2..cad21ab5 100644
--- a/src/gui/buy.cpp
+++ b/src/gui/buy.cpp
@@ -132,7 +132,7 @@ void BuyDialog::action(const gcn::ActionEvent &event)
if (event.getId() == "quit")
{
setVisible(false);
- if (current_npc) current_npc->handleDeath();
+ current_npc = 0;
return;
}