diff options
author | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2009-03-22 19:45:03 +0100 |
---|---|---|
committer | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2009-03-22 19:45:56 +0100 |
commit | 0c43d04b438d41c277ae80402d4b4888db1a0b64 (patch) | |
tree | 3aaeb75ecd1bcbe85decedab5f1fa426fe0411e3 /src/gui/buy.cpp | |
parent | a7f5eaeb7f643658d356533a608f0f18d85b6d32 (diff) | |
parent | 401802c1d7a1b3d659bdc53a45d9a6292fc1121e (diff) | |
download | mana-0c43d04b438d41c277ae80402d4b4888db1a0b64.tar.gz mana-0c43d04b438d41c277ae80402d4b4888db1a0b64.tar.bz2 mana-0c43d04b438d41c277ae80402d4b4888db1a0b64.tar.xz mana-0c43d04b438d41c277ae80402d4b4888db1a0b64.zip |
Merged the tmwserv client with the eAthena client
This merge involved major changes on both sides, and as such took
several weeks. Lots of things are expected to be broken now, however, we
now have a single code base to improve and extend, which can be compiled
to support either eAthena or tmwserv.
In the coming months, the plan is to work towards a client that supports
both eAthena and tmwserv, without needing to be recompiled.
Conflicts:
Everywhere!
Diffstat (limited to 'src/gui/buy.cpp')
-rw-r--r-- | src/gui/buy.cpp | 24 |
1 files changed, 20 insertions, 4 deletions
diff --git a/src/gui/buy.cpp b/src/gui/buy.cpp index b31d48e1..15a558a3 100644 --- a/src/gui/buy.cpp +++ b/src/gui/buy.cpp @@ -33,14 +33,25 @@ #include "../npc.h" #include "../units.h" +#ifdef TMWSERV_SUPPORT +#include "../net/gameserver/player.h" +#else #include "../net/messageout.h" -#include "../net/protocol.h" +#include "../net/ea/protocol.h" +#endif #include "../utils/gettext.h" #include "../utils/strprintf.h" +#ifdef TMWSERV_SUPPORT +BuyDialog::BuyDialog(): +#else BuyDialog::BuyDialog(Network *network): - Window(_("Buy")), mNetwork(network), +#endif + Window(_("Buy")), +#ifndef TMWSERV_SUPPORT + mNetwork(network), +#endif mMoney(0), mAmountItems(0), mMaxItems(0) { setWindowName("Buy"); @@ -119,9 +130,9 @@ void BuyDialog::reset() setMoney(0); } -void BuyDialog::addItem(short id, int price) +void BuyDialog::addItem(int id, int amount, int price) { - mShopItems->addItem(id, price); + mShopItems->addItem(id, amount, price); mShopItemList->adjustSize(); } @@ -166,11 +177,16 @@ void BuyDialog::action(const gcn::ActionEvent &event) else if (event.getId() == "buy" && mAmountItems > 0 && mAmountItems <= mMaxItems) { +#ifdef TMWSERV_SUPPORT + Net::GameServer::Player::tradeWithNPC + (mShopItems->at(selectedItem)->getId(), mAmountItems); +#else MessageOut outMsg(mNetwork); outMsg.writeInt16(CMSG_NPC_BUY_REQUEST); outMsg.writeInt16(8); outMsg.writeInt16(mAmountItems); outMsg.writeInt16(mShopItems->at(selectedItem)->getId()); +#endif // Update money and adjust the max number of items that can be bought mMaxItems -= mAmountItems; |