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authorBjørn Lindeijer <bjorn@lindeijer.nl>2005-07-26 22:33:53 +0000
committerBjørn Lindeijer <bjorn@lindeijer.nl>2005-07-26 22:33:53 +0000
commit9e4f25acd69489d949104eebec690ce5586849e6 (patch)
treedc4fe4483ece1a374bc44280c72e43cfd5725feb /src/gui/button.cpp
parent34e18a818a7696629515c39b920ba35b64832748 (diff)
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OpenGL/SDL combined in the same exe. Not in the cutest way, but we'll find a
nicer approach after the release.
Diffstat (limited to 'src/gui/button.cpp')
-rw-r--r--src/gui/button.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/gui/button.cpp b/src/gui/button.cpp
index 10fbe625..0fe207c7 100644
--- a/src/gui/button.cpp
+++ b/src/gui/button.cpp
@@ -105,7 +105,7 @@ void Button::draw(gcn::Graphics* graphics)
int x, y;
getAbsolutePosition(x, y);
- ((Graphics*)graphics)->drawImageRect(x, y, getWidth(), getHeight(),
+ dynamic_cast<Graphics*>(graphics)->drawImageRect(x, y, getWidth(), getHeight(),
button[mode]);
graphics->setColor(getForegroundColor());
@@ -127,7 +127,7 @@ void Button::draw(gcn::Graphics* graphics)
throw GCN_EXCEPTION("Button::draw. Uknown alignment.");
}
- graphics->setFont(getFont());
+ graphics->setFont((gcn::ImageFont*)getFont());
if (isPressed()) {
graphics->drawText(getCaption(), textX + 1, textY + 1, getAlignment());