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author | Thorbjørn Lindeijer <thorbjorn@lindeijer.nl> | 2012-01-21 12:30:36 +0100 |
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committer | Thorbjørn Lindeijer <thorbjorn@lindeijer.nl> | 2012-01-22 11:12:17 +0100 |
commit | c4bdf324d7d464bc7fabbf88e1a6e66701c6e7cb (patch) | |
tree | d87655455c0a331c73bf5b762701fafaa5348688 /src/graphics.h | |
parent | 0d613d75b732c0d057acc3004f9b4322cf73d449 (diff) | |
download | mana-c4bdf324d7d464bc7fabbf88e1a6e66701c6e7cb.tar.gz mana-c4bdf324d7d464bc7fabbf88e1a6e66701c6e7cb.tar.bz2 mana-c4bdf324d7d464bc7fabbf88e1a6e66701c6e7cb.tar.xz mana-c4bdf324d7d464bc7fabbf88e1a6e66701c6e7cb.zip |
Allow resizing of the game in windowed mode
Window positions are semi-smartly corrected as a result of the resize.
Not supported when using OpenGL on Windows for now.
Reviewed-by: Yohann Ferreira
Diffstat (limited to 'src/graphics.h')
-rw-r--r-- | src/graphics.h | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/src/graphics.h b/src/graphics.h index 4fec02f8..5e39d510 100644 --- a/src/graphics.h +++ b/src/graphics.h @@ -93,6 +93,11 @@ class Graphics : public gcn::SDLGraphics bool setFullscreen(bool fs); /** + * Resize the window to the specified size. + */ + bool resize(int width, int height); + + /** * Blits an image onto the screen. * * @return <code>true</code> if the image was blitted properly |