diff options
author | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2005-01-21 13:31:36 +0000 |
---|---|---|
committer | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2005-01-21 13:31:36 +0000 |
commit | e0a956b4045ca09631d9a9a616ca675f2c1f4a78 (patch) | |
tree | b98a0bf6970c76a226436effed21f44611015e4f /src/graphic | |
parent | ad12a9189f33e65de827219eb573a6e63c7862c9 (diff) | |
download | mana-e0a956b4045ca09631d9a9a616ca675f2c1f4a78.tar.gz mana-e0a956b4045ca09631d9a9a616ca675f2c1f4a78.tar.bz2 mana-e0a956b4045ca09631d9a9a616ca675f2c1f4a78.tar.xz mana-e0a956b4045ca09631d9a9a616ca675f2c1f4a78.zip |
Some refactoring of Being class.
Diffstat (limited to 'src/graphic')
-rw-r--r-- | src/graphic/graphic.cpp | 42 |
1 files changed, 4 insertions, 38 deletions
diff --git a/src/graphic/graphic.cpp b/src/graphic/graphic.cpp index c5fd63eb..c5bed789 100644 --- a/src/graphic/graphic.cpp +++ b/src/graphic/graphic.cpp @@ -398,7 +398,7 @@ void Engine::draw() if (being->action != STAND && being->action != SIT && being->action != DEAD) { being->frame = - (get_elapsed_time(being->tick_time) * 4) / (being->speed); + (get_elapsed_time(being->walk_time) * 4) / (being->speed); if (being->frame >= 4) { being->frame = 0; @@ -431,45 +431,11 @@ void Engine::draw() if (being->action != STAND) { being->frame = - (get_elapsed_time(being->tick_time) * 4) / (being->speed); + (get_elapsed_time(being->walk_time) * 4) / (being->speed); if (being->frame >= 4) { - if (being->action != MONSTER_DEAD && being->path) { - if (being->path->next) { - int old_x, old_y, new_x, new_y; - old_x = being->path->x; - old_y = being->path->y; - being->path = being->path->next; - new_x = being->path->x; - new_y = being->path->y; - direction = 0; - - if (new_x > old_x) { - if (new_y > old_y) direction = SE; - else if (new_y < old_y) direction = NE; - else direction = EAST; - } - else if (new_x < old_x) { - if (new_y > old_y) direction = SW; - else if (new_y < old_y) direction = NW; - else direction = WEST; - } - else { - if (new_y > old_y) direction = SOUTH; - else if (new_y < old_y) direction = NORTH; - } - - being->x = being->path->x; - being->y = being->path->y; - being->direction = direction; - } else { - being->action = STAND; - } - if (being->action != MONSTER_DEAD) { - being->frame = 0; - } - being->tick_time = tick_time; - //being->frame = 0; + if (being->action != MONSTER_DEAD && being->hasPath()) { + being->nextStep(); } } } |