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authorKiyoshi Kyokai <kiyoshi.kyokai@gmail.com>2005-03-01 04:06:17 +0000
committerKiyoshi Kyokai <kiyoshi.kyokai@gmail.com>2005-03-01 04:06:17 +0000
commit857794d1c02fd0719634bea9674caa8c76d97007 (patch)
treea8f1a7043935e8429d79d9e96c429fced5507f36 /src/graphic/graphic.h
parent17de81fb71b4f91d2e0897f802a36df5630f1eaa (diff)
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This is the update for the charge bar. It resets every time an attack message is sent to the server. I still haven't actually worked the timer into this. I'd appreciate it if someone would explain how. Thanks.
Diffstat (limited to 'src/graphic/graphic.h')
-rw-r--r--src/graphic/graphic.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/graphic/graphic.h b/src/graphic/graphic.h
index 0b653875..413c9d33 100644
--- a/src/graphic/graphic.h
+++ b/src/graphic/graphic.h
@@ -42,6 +42,7 @@ class Graphics;
#include "../gui/newskill.h"
#include "../gui/setup.h"
#include "../gui/equipment.h"
+#include "../gui/chargedialog.h"
#include "../resources/resourcemanager.h"
#include "../map.h"
#include "spriteset.h"
@@ -71,6 +72,7 @@ extern NewSkillDialog *newSkillWindow;
extern StatsWindow *statsWindow;
extern Setup *setupWindow;
extern EquipmentWindow *equipmentWindow;
+extern ChargeDialog* chargeDialog;
char get_x_offset(char, char);
char get_y_offset(char, char);