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authorEugenio Favalli <elvenprogrammer@gmail.com>2004-12-28 13:48:58 +0000
committerEugenio Favalli <elvenprogrammer@gmail.com>2004-12-28 13:48:58 +0000
commit42e227d7f1523a5c11fd6fe3babd869f9041cce9 (patch)
treeb3a3f463845fb3dae5626ecab9d47ac407d21aa7 /src/graphic/graphic.h
parentabb51426f88797f0fe292e8f85d3f0794f4d41ab (diff)
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Simplified graphic engine
Diffstat (limited to 'src/graphic/graphic.h')
-rw-r--r--src/graphic/graphic.h68
1 files changed, 6 insertions, 62 deletions
diff --git a/src/graphic/graphic.h b/src/graphic/graphic.h
index dd42a4ad..3a4cfe07 100644
--- a/src/graphic/graphic.h
+++ b/src/graphic/graphic.h
@@ -38,7 +38,9 @@
#include "image.h"
#include <allegro.h>
-extern BITMAP *buffer, *vpage[2];
+#define TILE_SIZE 32
+
+extern BITMAP *buffer;
extern int page_num;
extern char speech[255];
extern char npc_text[1000];
@@ -67,69 +69,11 @@ class BuySellListener : public gcn::ActionListener {
void action(const std::string& eventId);
};
-void do_graphic(void);
-void init_graphic(void);
-void exit_graphic(void);
-
-class Surface {
- public:
- BITMAP *buffer;
- virtual void lock() = 0;
- virtual void show() = 0;
- virtual void update() = 0;
-};
-
-class VideoSurface : public Surface {
- private:
- int current_page;
- BITMAP *page[2];
- public:
- VideoSurface(BITMAP *page1, BITMAP *page2) {
- page[0] = page1;
- page[1] = page2;
- current_page = 0;
- }
- ~VideoSurface() {
- destroy_bitmap(page[0]);
- destroy_bitmap(page[2]);
- }
- void lock() {
- acquire_bitmap(buffer);
- }
- void show() {
- release_bitmap(buffer);
- show_video_bitmap(buffer);
- }
- void update() {
- current_page++;
- if (current_page == 2) {
- current_page = 0;
- }
- buffer = page[current_page];
- }
-};
-
-class MemorySurface : public Surface {
- public:
- MemorySurface(BITMAP *buffer) {
- this->buffer = buffer;
- }
- ~MemorySurface() {
- destroy_bitmap(buffer);
- }
- void lock() {
- }
- void show() {
- blit(buffer, screen, 0, 0, 0, 0, SCREEN_W, SCREEN_H);
- }
- void update() {
- }
-};
-
class GraphicEngine {
private:
- Surface *surface;
- Spriteset *tileset;
+ Spriteset *tileset, *emotionset, *npcset, *playerset, *monsterset, *hairset;
+ BITMAP *buffer;
+
public:
GraphicEngine();
~GraphicEngine();