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authorBjørn Lindeijer <bjorn@lindeijer.nl>2004-12-28 11:12:56 +0000
committerBjørn Lindeijer <bjorn@lindeijer.nl>2004-12-28 11:12:56 +0000
commit8063086435d6ce9ec848e9962287cd6c97001ca4 (patch)
tree69e744ca52bc01309bc5729a4513032838b49662 /src/graphic/graphic.cpp
parent33bcf31d8eb5c7712e8a9d0b31489186a5c68521 (diff)
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Oh and the status dialog was actually just a window.
Diffstat (limited to 'src/graphic/graphic.cpp')
-rw-r--r--src/graphic/graphic.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/graphic/graphic.cpp b/src/graphic/graphic.cpp
index 8627edd2..547a6256 100644
--- a/src/graphic/graphic.cpp
+++ b/src/graphic/graphic.cpp
@@ -53,7 +53,7 @@ char npc_button[10] = "Close";
gcn::TextField *chatInput;
-StatusDialog *statusDialog;
+StatusWindow *statusWindow;
BuyDialog *buyDialog;
BuySellDialog *buySellDialog;
InventoryDialog *inventoryDialog;
@@ -213,8 +213,8 @@ void init_graphic() {
// Create dialogs
- statusDialog = new StatusDialog(guiTop);
- statusDialog->setPosition(SCREEN_W - statusDialog->getWidth() - 10, 10);
+ statusWindow = new StatusWindow(guiTop);
+ statusWindow->setPosition(SCREEN_W - statusWindow->getWidth() - 10, 10);
buyDialog = new BuyDialog(guiTop);
buyDialog->setVisible(false);
@@ -607,7 +607,7 @@ void do_graphic(void) {
}
// Update character status display
- statusDialog->update();
+ statusWindow->update();
// Update GUI
guiGraphics->setTarget(vpage[page_num]);
@@ -625,7 +625,7 @@ void do_graphic(void) {
}
void exit_graphic() {
- delete statusDialog;
+ delete statusWindow;
delete buyDialog;
shutdown_dialog(npc_player);