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author | Alexander Baldeck <alexander@archlinux.org> | 2004-10-03 11:39:13 +0000 |
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committer | Alexander Baldeck <alexander@archlinux.org> | 2004-10-03 11:39:13 +0000 |
commit | aa48bc3bf9cae0fbf52173e81bc3c640c8c024c4 (patch) | |
tree | 79f0f2f7aa2c3ecd5001bad258059863120094cd /src/graphic/graphic.cpp | |
parent | 0635bb5b29e3a865889f9ddcf5b6867f53ee6281 (diff) | |
download | mana-aa48bc3bf9cae0fbf52173e81bc3c640c8c024c4.tar.gz mana-aa48bc3bf9cae0fbf52173e81bc3c640c8c024c4.tar.bz2 mana-aa48bc3bf9cae0fbf52173e81bc3c640c8c024c4.tar.xz mana-aa48bc3bf9cae0fbf52173e81bc3c640c8c024c4.zip |
1st permament stats-dialog
Diffstat (limited to 'src/graphic/graphic.cpp')
-rw-r--r-- | src/graphic/graphic.cpp | 36 |
1 files changed, 16 insertions, 20 deletions
diff --git a/src/graphic/graphic.cpp b/src/graphic/graphic.cpp index 7390d283..48d1b5c7 100644 --- a/src/graphic/graphic.cpp +++ b/src/graphic/graphic.cpp @@ -32,22 +32,13 @@ #pragma warning (disable:4312) #endif -#include <allegro.h> -#include "../game.h" -#include "../map.h" -#include "../being.h" -#include "../gui/chat.h" -#include "../gui/inventory.h" -#include "../gui/shop.h" -#include "../../data/graphic/gfx_data.h" - BITMAP *buffer, *double_buffer, *chat_background; DATAFILE *tileset; //extern char* itemCurrenyQ; char itemCurrenyQ[10] = "0"; char page_num; int map_x, map_y, camera_x, camera_y; -DIALOG_PLAYER *chat_player, *npc_player, *skill_player, *buy_sell_player, *buy_player, *sell_player; +DIALOG_PLAYER *chat_player, *npc_player, *skill_player, *buy_sell_player, *buy_player, *sell_player, *stats_player; char speech[255] = ""; char npc_text[1000] = ""; TmwInventory inventory; @@ -94,7 +85,7 @@ DIALOG sell_dialog[] = { { tmw_text_proc, 514, 326, 40, 100, 0, 0, 0, 0, 0, 0, (char *)itemCurrenyQ, NULL, NULL }, { NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL, NULL, NULL } }; - + DIALOG chat_dialog[] = { /* (dialog proc) (x) (y) (w) (h) (fg) (bg) (key) (flags) (d1) (d2) (dp) (dp2) (dp3) */ { tmw_edit_proc, 0, 574, 592, 25, 0, 0, 'c', 0, 90, 0, speech, NULL, NULL }, @@ -152,6 +143,7 @@ void init_graphic() { npc_player = init_dialog(npc_dialog, -1); position_dialog(npc_dialog, 300, 200); skill_player = init_dialog(skill_dialog, -1); + stats_player = init_dialog(stats_dialog, -1); buy_sell_player = init_dialog(buy_sell_dialog, -1); buy_player = init_dialog(buy_dialog, -1); sell_player = init_dialog(sell_dialog, -1); @@ -172,8 +164,8 @@ void do_graphic(void) { int offset_y = map_y & 15; sort(); - - + + for(int j=0;j<20;j++) for(int i=0;i<26;i++) { if( /* get_tile(i+camera_x, j+camera_y, 0) >= 0 && */ get_tile(i+camera_x, j+camera_y, 0) < 600) @@ -186,7 +178,7 @@ void do_graphic(void) { NODE *old_node = NULL; while(node) { if((node->job>=100)&&(node->job<=110)) { // Draw a NPC - masked_blit((BITMAP *)graphic[NPCSET_BMP].dat, buffer, (get_direction(node->coordinates)/2+4*(node->job-100))*25, 0, (get_x(node->coordinates)-camera_x)*16-4-offset_x, (get_y(node->coordinates)-camera_y)*16-24-offset_y, 25, 40); + masked_blit((BITMAP *)graphic[NPCSET_BMP].dat, buffer, (get_direction(node->coordinates)/2+4*(node->job-100))*25, 0, (get_x(node->coordinates)-camera_x)*16-4-offset_x, (get_y(node->coordinates)-camera_y)*16-24-offset_y, 25, 40); } else if(node->job<10) { // Draw a player node->text_x = (get_x(node->coordinates)-camera_x)*16-34+get_x_offset(node)-offset_x; node->text_y = (get_y(node->coordinates)-camera_y)*16-36+get_y_offset(node)-offset_y; @@ -206,7 +198,7 @@ void do_graphic(void) { node->action = STAND; // node->tick_time; if(node->id==player_node->id) - walk_status = 0; + walk_status = 0; } } @@ -257,7 +249,7 @@ void do_graphic(void) { alfont_textprintf_aa(double_buffer, gui_font, node->text_x*2+90-alfont_text_length(gui_font, node->speech)/2, node->text_y*2, node->speech_color, "%s", node->speech); else alfont_textprintf_aa(double_buffer, gui_font, node->text_x*2+60-alfont_text_length(gui_font, node->speech)/2, node->text_y*2, node->speech_color, "%s", node->speech); - + node->speech_time--; if(node->speech_time==0) { free(node->speech); @@ -265,13 +257,13 @@ void do_graphic(void) { } } node = node->next; - } + } inventory.draw(double_buffer); set_trans_blender(0, 0, 0, 110); draw_trans_sprite(double_buffer, chat_background, 0, SCREEN_H-125); - + chatlog.chat_draw(double_buffer, 8, gui_font); gui_update(chat_player); @@ -343,9 +335,13 @@ void do_graphic(void) { if(show_skill_dialog) { update_skill_dialog(); - if(gui_update(skill_player)==0)show_skill_dialog = false; + if(gui_update(skill_player)==0)show_skill_dialog = false; } - + + // character status display + update_stats_dialog(); + gui_update(stats_player); + alfont_textprintf(double_buffer, gui_font, 0, 0, MAKECOL_WHITE, "FPS:%i", fps); blit(double_buffer, screen, 0, 0, 0, 0, 800, 600); |