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author | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2004-12-25 15:22:54 +0000 |
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committer | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2004-12-25 15:22:54 +0000 |
commit | 8e9952956dddf37edefeb69c009def3f0dff23eb (patch) | |
tree | 2b0c591b03e4c4542999fad3200a726fcdf962b6 /src/graphic/graphic.cpp | |
parent | c784dea82dbeee0133077a1b673f5652c59c2f77 (diff) | |
download | mana-8e9952956dddf37edefeb69c009def3f0dff23eb.tar.gz mana-8e9952956dddf37edefeb69c009def3f0dff23eb.tar.bz2 mana-8e9952956dddf37edefeb69c009def3f0dff23eb.tar.xz mana-8e9952956dddf37edefeb69c009def3f0dff23eb.zip |
Taking screenshot seems to work now. Another more cleanup, maybe last before
I might actually add something useful, heh.
Diffstat (limited to 'src/graphic/graphic.cpp')
-rw-r--r-- | src/graphic/graphic.cpp | 35 |
1 files changed, 21 insertions, 14 deletions
diff --git a/src/graphic/graphic.cpp b/src/graphic/graphic.cpp index 1df06bd5..c391f75b 100644 --- a/src/graphic/graphic.cpp +++ b/src/graphic/graphic.cpp @@ -38,7 +38,7 @@ BITMAP *vbuffer, *vpage[2], *vtileset, *temp, *vnpcset, *vplayerset, *vmonsterse int page_num = 0; bool page_flipping; -BITMAP *buffer, *double_buffer, *chat_background; +BITMAP *buffer, *chat_background; DATAFILE *tileset; char itemCurrenyQ[10] = "0"; @@ -152,10 +152,6 @@ char hairtable[14][4][2] = { { { 0, 4}, {-1, 6}, {-1, 6}, {0, 6} } // SIT }; -void set_npc_dialog(int show) { - show_npc_dialog = show; -} - int get_x_offset(NODE *node) { int offset = 0; char direction = get_direction(node->coordinates); @@ -338,6 +334,7 @@ void do_graphic(void) { if (node->action == ATTACK) { int pf = node->frame + node->action + 4 * node->weapon; int wf = 16 * node->weapon + 4 * node->frame; + new_playerset->spriteset[4 * pf + dir]->draw(vbuffer, node->text_x, node->text_y); draw_rle_sprite(vbuffer, (RLE_SPRITE*)weaponset[wf + dir].dat, @@ -351,6 +348,7 @@ void do_graphic(void) { } else { int pf = node->frame + node->action; + new_playerset->spriteset[4 * pf + dir]->draw(vbuffer, node->text_x, node->text_y); masked_blit(hairset, vbuffer, @@ -396,18 +394,22 @@ void do_graphic(void) { node->text_x = sx * 16 - 22 + get_x_offset(node) - offset_x; node->text_y = sy * 16 - 25 + get_y_offset(node) - offset_y; - //int r_x = node->text_x-get_x_offset(node); - //int r_y = node->text_y-get_y_offset(node); + int sprnum = dir + 4 * (node->job - 1002); + int mf = node->frame + node->action; if (node->action == MONSTER_DEAD) { - new_monsterset->spriteset[dir + 4 * (node->job - 1002) + 8 * MONSTER_DEAD]->draw(vbuffer, node->text_x, node->text_y); + new_monsterset->spriteset[sprnum * MONSTER_DEAD]->draw(vbuffer, + node->text_x, node->text_y); } else { - new_monsterset->spriteset[dir + 4 * (node->job - 1002) + 8 * (node->frame + node->action)]->draw(vbuffer, node->text_x, node->text_y); + new_monsterset->spriteset[sprnum + 8 * mf]->draw(vbuffer, + node->text_x, node->text_y); } if (node->action != STAND) { - node->frame = (get_elapsed_time(node->tick_time) * 4) / (node->speed); + node->frame = + (get_elapsed_time(node->tick_time) * 4) / (node->speed); + if (node->frame >= 4) { if (node->action != MONSTER_DEAD && node->path) { if (node->path->next) { @@ -448,6 +450,7 @@ void do_graphic(void) { } } } + if (node->action == MONSTER_DEAD && node->frame >= 20) { NODE *temp = node; node = node->next; @@ -476,6 +479,7 @@ void do_graphic(void) { release_bitmap(vbuffer); acquire_bitmap(vpage[page_num]); + // Stretch the map buffer onto the screen if (stretch_mode == 0) { stretch_blit(vbuffer, vpage[page_num], 0, 0, 400, 300, 0, 0, 800, 600); } @@ -560,13 +564,15 @@ void do_graphic(void) { char money[20]; sprintf(money, "%i gp", char_info->gp); buy_dialog[4].dp = &money; - buy_dialog[5].d1 = (int)(char_info->gp/get_item_price(buy_dialog[3].d1)); - if (buy_dialog[5].d2>buy_dialog[5].d1) + buy_dialog[5].d1 = + (int)(char_info->gp / get_item_price(buy_dialog[3].d1)); + + if (buy_dialog[5].d2 > buy_dialog[5].d1) dialog_message(buy_dialog, MSG_DRAW, 0, 0); if (!gui_update(buy_player)) { show_npc_dialog = shutdown_dialog(buy_player); buy_dialog[5].d1 = 0; - if(show_npc_dialog==1) { + if (show_npc_dialog == 1) { WFIFOW(0) = net_w_value(0x00c8); WFIFOW(2) = net_w_value(8); WFIFOW(4) = net_w_value(buy_dialog[5].d2); @@ -634,7 +640,8 @@ void do_graphic(void) { if (ret == 1) { if (char_info->skill_point > 0) { WFIFOW(0) = net_w_value(0x0112); - WFIFOW(2) = net_w_value(get_skill_id(skill_list_dialog[3].d1)); + WFIFOW(2) = net_w_value( + get_skill_id(skill_list_dialog[3].d1)); WFIFOSET(4); } } else if(ret == 2) { |