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authorBjørn Lindeijer <bjorn@lindeijer.nl>2005-03-21 21:27:59 +0000
committerBjørn Lindeijer <bjorn@lindeijer.nl>2005-03-21 21:27:59 +0000
commit58ffdbff028f763451f471639c6aecc530ca4d94 (patch)
treed2a2a3de9eb52ea25e6b4f361dbe64eaba309666 /src/game.h
parentf7e4e3acb009dc09dffc98ff7b59b0260e7ecc28 (diff)
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Some cleanups and button, radiobutton and checkbox now take into account
disabled status.
Diffstat (limited to 'src/game.h')
-rw-r--r--src/game.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game.h b/src/game.h
index e76f4705..be4853ae 100644
--- a/src/game.h
+++ b/src/game.h
@@ -59,10 +59,10 @@
extern char map_path[480];
extern int fps, frame, current_npc;
extern char walk_status;
-extern unsigned short src_x, src_y, x, y;
extern volatile int tick_time;
extern int server_tick;
extern bool displayPathToMouse;
+extern int startX, startY;
/**
* Main game loop
@@ -92,7 +92,7 @@ void do_exit();
/**
* Calculate packet length
*/
-int get_packet_length(short);
+int get_packet_length(short);
/**
* Returns elapsed time. (Warning: very unsafe function, it supposes the delay