diff options
author | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2009-05-04 23:26:22 +0200 |
---|---|---|
committer | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2009-05-04 23:41:45 +0200 |
commit | 6cacaa3d7f55d91d8b7ca178f8595cc6c6b4383d (patch) | |
tree | a4ae355fe26eda518a5fd82c15347b6cfcf6b7f6 /src/game.h | |
parent | 1b06ec9f12e3fbfe6fbf6579fb64bb895464badb (diff) | |
download | mana-6cacaa3d7f55d91d8b7ca178f8595cc6c6b4383d.tar.gz mana-6cacaa3d7f55d91d8b7ca178f8595cc6c6b4383d.tar.bz2 mana-6cacaa3d7f55d91d8b7ca178f8595cc6c6b4383d.tar.xz mana-6cacaa3d7f55d91d8b7ca178f8595cc6c6b4383d.zip |
Replaced emote window with a new emote popup
The popup is meant to be temporary, showing the emote instantly when you
click on it. It adapts nicely to show any number of emotes.
I still need to add a better way of assigning emote shortcuts, since
currently you can only change which emote is assigned to which shortcut
by actually using it.
Diffstat (limited to 'src/game.h')
-rw-r--r-- | src/game.h | 6 |
1 files changed, 4 insertions, 2 deletions
@@ -22,8 +22,6 @@ #ifndef GAME_H #define GAME_H -//#include <memory> - #include "SDL.h" #include "configlistener.h" @@ -32,6 +30,8 @@ extern std::string map_path; extern volatile int fps; extern volatile int tick_time; +class WindowMenu; + class Game : public ConfigListener { public: @@ -56,6 +56,8 @@ class Game : public ConfigListener SDL_TimerID mLogicCounterId; SDL_TimerID mSecondsCounterId; + + WindowMenu *mWindowMenu; }; /** |