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author | Ira Rice <irarice@gmail.com> | 2009-02-04 18:36:02 -0700 |
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committer | Ira Rice <irarice@gmail.com> | 2009-02-04 18:36:02 -0700 |
commit | cd511bda4e07f5de49ef66eff9d2fe4d649c17b6 (patch) | |
tree | 2b309ba271d3a31739670e868bc340aab02cd75a /src/game.cpp | |
parent | 3818b6db81341b840201996c186bdc8ad5e456e9 (diff) | |
download | mana-cd511bda4e07f5de49ef66eff9d2fe4d649c17b6.tar.gz mana-cd511bda4e07f5de49ef66eff9d2fe4d649c17b6.tar.bz2 mana-cd511bda4e07f5de49ef66eff9d2fe4d649c17b6.tar.xz mana-cd511bda4e07f5de49ef66eff9d2fe4d649c17b6.zip |
Simplified equipment window initialization, since only the local player
has an inventory or an equipment.
Signed-off-by: Ira Rice <irarice@gmail.com>
Diffstat (limited to 'src/game.cpp')
-rw-r--r-- | src/game.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game.cpp b/src/game.cpp index 5b37d409..43b3e986 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -213,7 +213,7 @@ void createGuiWindows(Network *network) skillDialog = new SkillDialog(); setupWindow = new Setup(); minimap = new Minimap(); - equipmentWindow = new EquipmentWindow(player_node->mEquipment.get()); + equipmentWindow = new EquipmentWindow(); tradeWindow = new TradeWindow(network); helpWindow = new HelpWindow(); debugWindow = new DebugWindow(); |