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author | Eugenio Favalli <elvenprogrammer@gmail.com> | 2005-07-15 21:29:07 +0000 |
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committer | Eugenio Favalli <elvenprogrammer@gmail.com> | 2005-07-15 21:29:07 +0000 |
commit | 81aee6c4c85649793d9cf38f5a5bc1bdfffdd78e (patch) | |
tree | cce1529b567a15ee1c888dd9efc3e18a1b139c71 /src/game.cpp | |
parent | 2723b8680ac1c56aff73e775256b36ca0a88a3e9 (diff) | |
download | mana-81aee6c4c85649793d9cf38f5a5bc1bdfffdd78e.tar.gz mana-81aee6c4c85649793d9cf38f5a5bc1bdfffdd78e.tar.bz2 mana-81aee6c4c85649793d9cf38f5a5bc1bdfffdd78e.tar.xz mana-81aee6c4c85649793d9cf38f5a5bc1bdfffdd78e.zip |
- Adding joypad tolerance to config file
- Trying to put updates in the data folder (is this the right way?)
Diffstat (limited to 'src/game.cpp')
-rw-r--r-- | src/game.cpp | 64 |
1 files changed, 20 insertions, 44 deletions
diff --git a/src/game.cpp b/src/game.cpp index 33b153dc..00b875f7 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -268,19 +268,23 @@ void do_input() } if (joypad != NULL) { - if (SDL_JoystickGetAxis(joypad, 0) > 100) + // TODO: one different value of tolerance is needed for each direction + // This probably means the need for a tuning utility/window + int tolerance = config.getValue("joytolerance", 10); + SDL_JoystickUpdate(); + if (SDL_JoystickGetAxis(joypad, 0) > tolerance) { joy[JOY_RIGHT] = true; } - if (SDL_JoystickGetAxis(joypad, 0) < -100) + if (SDL_JoystickGetAxis(joypad, 0) < -tolerance) { joy[JOY_LEFT] = true; } - if (SDL_JoystickGetAxis(joypad, 1) < -100) + if (SDL_JoystickGetAxis(joypad, 1) < -tolerance) { joy[JOY_UP] = true; } - if (SDL_JoystickGetAxis(joypad, 1) > 100) + if (SDL_JoystickGetAxis(joypad, 1) > tolerance) { joy[JOY_DOWN] = true; } @@ -875,6 +879,7 @@ void do_parse() being->x = get_x(RFIFOP(46)); being->y = get_y(RFIFOP(46)); being->direction = get_direction(RFIFOP(46)); + being->weapon = RFIFOW(18); add_node(being); } else @@ -961,7 +966,6 @@ void do_parse() being->speed = RFIFOW(6); being->job = RFIFOW(14); being->weapon = RFIFOW(18); - being->setDestination( get_dest_x(RFIFOP(50)), get_dest_y(RFIFOP(50))); @@ -1040,8 +1044,7 @@ void do_parse() break; // Trade: Item added on trade partner's side case 0x00e9: - // TODO: - // Maybe also handle identified, etc + // TODO: handle also identified, etc if (RFIFOW(6) == 0) { tradeWindow->addMoney(RFIFOL(2)); @@ -1113,7 +1116,6 @@ void do_parse() tradeWindow->setVisible(false); tradeWindow->reset(); break; - // Get the items // Only called on map load / warp case 0x01ee: @@ -1132,9 +1134,6 @@ void do_parse() inventoryWindow->items->setEquipment( RFIFOW(4 + loop * 18), true); } - /*char info[40]; - sprintf(info, "1ee %i", RFIFOW(4+loop*18+2)); - chatWindow->chat_log(info, BY_SERVER);*/ } break; @@ -1145,13 +1144,6 @@ void do_parse() { inventoryWindow->addItem(RFIFOW(4 + loop * 20), RFIFOW(4 + loop * 20 + 2), 1, true); - /*char info[40]; - sprintf(info, "a4 %i %i %i %i %i %i %i %i", - RFIFOW(4+loop*20), RFIFOW(4+loop*20+2), - RFIFOB(4+loop*20+4), RFIFOB(4+loop*20+5), - RFIFOW(4+loop*20+6), RFIFOW(4+loop*20+8), - RFIFOB(4+loop*20+10), RFIFOB(4+loop*20+11)); - chatWindow->chat_log(info, BY_SERVER);*/ if (RFIFOW(4 + loop * 20 + 8)) { int mask = 1; @@ -1161,8 +1153,6 @@ void do_parse() mask *= 2; position++; } - /*sprintf(info, "%i %i", mask, position); - chatWindow->chat_log(info, BY_SERVER);*/ equipmentWindow->addEquipment(position - 1, RFIFOW(4+loop*20+2)); equipmentWindow->equipments[position - 1].inventoryIndex = @@ -1284,18 +1274,10 @@ void do_parse() break; case 0x0009: char_info->statsPointsToAttribute = RFIFOW(4); - /*char points[20]; - sprintf(points, "b0 0x0009 %i", RFIFOL(4)); - chatWindow->chat_log(points, BY_SERVER);*/ break; case 0x0035: player_node->aspd = RFIFOW(4); break; - default: - /*char unknown[20]; - sprintf(unknown, "b0 %x %i", RFIFOW(2),RFIFOL(4)); - chatWindow->chat_log(unknown, BY_SERVER);*/ - break; } statusWindow->update(); if (char_info->hp == 0 && deathNotice == NULL) { @@ -1426,9 +1408,6 @@ void do_parse() char_info->LUK = RFIFOL(6) + RFIFOL(10); break; } - /*char unknown2[20]; - sprintf(unknown2, "141 %i %i %i", RFIFOL(2),RFIFOL(6),RFIFOL(10)); - chatWindow->chat_log(unknown2, BY_SERVER);*/ break; // Buy/Sell dialog case 0x00c4: @@ -1498,7 +1477,6 @@ void do_parse() break; // Decrease quantity of an item in inventory case 0x00af: - printf("sell %i\n", -RFIFOW(4)); inventoryWindow->increaseQuantity(RFIFOW(2), -RFIFOW(4)); // If the item is arrow decrease number from equipment // window when equipped @@ -1511,9 +1489,6 @@ void do_parse() case 0x01c8: inventoryWindow->changeQuantity(RFIFOW(2), RFIFOW(10)); break; - // ?? - case 0x0119: - break; // Skill list TAG case 0x010f: { @@ -1539,10 +1514,6 @@ void do_parse() } } break; - - // MVP experience - case 0x010b: - break; // Display MVP player case 0x010c: chatWindow->chat_log("MVP player", BY_SERVER); @@ -1585,10 +1556,16 @@ void do_parse() case SMSG_CHANGE_BEING_LOOKS: being = findNode(RFIFOL(2)); if (being) { - if (RFIFOB(6) == 6) { - being->setHairColor(RFIFOB(7)); - } else if (RFIFOB(6) == 1) { - being->setHairStyle(RFIFOB(7)); + switch (RFIFOB(6)) { + case 1: + being->setHairStyle(RFIFOB(7)); + break; + case 2: + being->weapon = RFIFOB(7); + break; + case 6: + being->setHairColor(RFIFOB(7)); + break; } } break; @@ -1633,7 +1610,6 @@ void do_parse() player_node->weapon = 2; break; } - //player_node->weapon = 0; } } break; |