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authorBjørn Lindeijer <bjorn@lindeijer.nl>2005-03-13 14:27:44 +0000
committerBjørn Lindeijer <bjorn@lindeijer.nl>2005-03-13 14:27:44 +0000
commit809b072f55b2d419feec8a583f53962f220d4390 (patch)
tree5a4c4950a85b86c34839093a713a2c86044645c0 /src/game.cpp
parentcd2c4f5861c89f0925a1a706e38535d6c11cc3a0 (diff)
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Fixed problem with mouse walking through GUI.
Diffstat (limited to 'src/game.cpp')
-rw-r--r--src/game.cpp8
1 files changed, 0 insertions, 8 deletions
diff --git a/src/game.cpp b/src/game.cpp
index 00ad352d..9d55b3e4 100644
--- a/src/game.cpp
+++ b/src/game.cpp
@@ -351,14 +351,6 @@ void do_input()
}
}
}
- else if (event.button.button == 1)
- {
- // Experimental mouse walk support
- walk(mx, my, 0);
- player_node->setPath(tiledMap->findPath(
- player_node->x, player_node->y,
- mx, my));
- }
}
// Push input to GUI when not used