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author | Eugenio Favalli <elvenprogrammer@gmail.com> | 2005-02-06 11:31:42 +0000 |
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committer | Eugenio Favalli <elvenprogrammer@gmail.com> | 2005-02-06 11:31:42 +0000 |
commit | 27a3b5eb022c8f2efffa061701c0162fc1ab5d0b (patch) | |
tree | 2dee18756a4650263d78b1f85a6a9787c04fa024 /src/game.cpp | |
parent | 8dd53f61516293347c2eb6641bf874b75d6e6f81 (diff) | |
download | mana-27a3b5eb022c8f2efffa061701c0162fc1ab5d0b.tar.gz mana-27a3b5eb022c8f2efffa061701c0162fc1ab5d0b.tar.bz2 mana-27a3b5eb022c8f2efffa061701c0162fc1ab5d0b.tar.xz mana-27a3b5eb022c8f2efffa061701c0162fc1ab5d0b.zip |
Fixing inventory (still needed to add a proper way to choose items, now creating a item widget)
Diffstat (limited to 'src/game.cpp')
-rw-r--r-- | src/game.cpp | 25 |
1 files changed, 11 insertions, 14 deletions
diff --git a/src/game.cpp b/src/game.cpp index 8f86d63f..1292397d 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -148,7 +148,7 @@ void do_init() { player_node->weapon = char_info->weapon; add_node(player_node); - //remove("./docs/packet.list"); + remove("./docs/packet.list"); } void do_exit() { @@ -408,11 +408,11 @@ void do_parse() { } fclose(file); */ -/*#ifdef DEBUG - FILE *file = fopen("./docs/packet.list", "ab"); +//#ifdef DEBUG + FILE *file = fopen("./docs/packet.list", "a"); fprintf(file, "%x\n", RFIFOW(0)); fclose(file); -#endif */ +//#endif // Parse packet based on their id switch(id) { // Received speech @@ -594,10 +594,11 @@ void do_parse() { break; // Can I use the item? case 0x00a8: - // index RFIFOW(2) - // succes or not RFIFOB(6); - //if (RFIFOB(6)) - // inventoryWindow->addItem(RFIFOW(2), RFIFOW(4)); + if (RFIFOB(6) == 0) { + chatBox->chat_log("Failed to use item", BY_OTHER); + } else { + inventoryWindow->changeQuantity(RFIFOW(2), RFIFOW(4)); + } break; // Warp case 0x0091: @@ -875,7 +876,7 @@ void do_parse() { else inventoryWindow->addItem(RFIFOW(2), RFIFOW(6), RFIFOW(4)); break; - // Remove item to inventory after you sold it + // Decrease quantity of an item in inventory case 0x00af: printf("sell %i\n", -RFIFOW(4)); inventoryWindow->increaseQuantity(RFIFOW(2), -RFIFOW(4)); @@ -886,8 +887,6 @@ void do_parse() { break; // ?? case 0x0119: - sprintf(pkt_nfo, "%i %i %i %i", - RFIFOL(2), RFIFOW(6), RFIFOW(8), RFIFOW(10)); break; // Skill list TAG case 0x010f: @@ -925,6 +924,7 @@ void do_parse() { WFIFOW(0) = net_w_value(0x009f); WFIFOL(2) = net_l_value(RFIFOL(2)); WFIFOSET(6); + // To be fixed or you will pick up again what you drop break; // Next button in NPC dialog case 0x00b5: @@ -951,9 +951,6 @@ void do_parse() { if (RFIFOB(6) == 6) { being = find_node(RFIFOL(2)); being->hair_color = RFIFOB(7); - //char prova[100]; - //sprintf(prova, "%i %i %i", RFIFOL(2), RFIFOB(6), RFIFOB(7)); - //alert(prova,"","","","",0,0); } else if (RFIFOB(6) == 1) { being = find_node(RFIFOL(2)); being->hair_style = RFIFOB(7); |