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author | Guillaume Melquiond <guillaume.melquiond@gmail.com> | 2007-10-27 09:03:13 +0000 |
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committer | Guillaume Melquiond <guillaume.melquiond@gmail.com> | 2007-10-27 09:03:13 +0000 |
commit | ee15a808a1e0d36167f80d9f96147103ba5583de (patch) | |
tree | 0756c69cfb8c8d09b0abc29aa302aeea81a59af5 /src/game.cpp | |
parent | 4d546730d97828bfed5586c1d50527c7ff5e5c79 (diff) | |
download | mana-ee15a808a1e0d36167f80d9f96147103ba5583de.tar.gz mana-ee15a808a1e0d36167f80d9f96147103ba5583de.tar.bz2 mana-ee15a808a1e0d36167f80d9f96147103ba5583de.tar.xz mana-ee15a808a1e0d36167f80d9f96147103ba5583de.zip |
Made it compile with GCC 4.3
Diffstat (limited to 'src/game.cpp')
-rw-r--r-- | src/game.cpp | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/src/game.cpp b/src/game.cpp index 53874f4d..b4887f5b 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -684,24 +684,24 @@ void Game::handleInput() unsigned char direction = 0; // Translate pressed keys to movement and direction - if ( keyboard.isKeyActive(keyboard.KEY_MOVE_UP) || - joystick && joystick->isUp()) + if (keyboard.isKeyActive(keyboard.KEY_MOVE_UP) || + (joystick && joystick->isUp())) { direction |= Being::UP; } - else if ( keyboard.isKeyActive(keyboard.KEY_MOVE_DOWN) || - joystick && joystick->isDown()) + else if (keyboard.isKeyActive(keyboard.KEY_MOVE_DOWN) || + (joystick && joystick->isDown())) { direction |= Being::DOWN; } - if ( keyboard.isKeyActive(keyboard.KEY_MOVE_LEFT) || - joystick && joystick->isLeft()) + if (keyboard.isKeyActive(keyboard.KEY_MOVE_LEFT) || + (joystick && joystick->isLeft())) { direction |= Being::LEFT; } - else if ( keyboard.isKeyActive(keyboard.KEY_MOVE_RIGHT) || - joystick && joystick->isRight()) + else if (keyboard.isKeyActive(keyboard.KEY_MOVE_RIGHT) || + (joystick && joystick->isRight())) { direction |= Being::RIGHT; } |